Config = { npcs = { --------------------- --POMEMBNO --------------------- { -- CEBELICE position = vector4(416.1420, 6520.6582, 27.7379, 263.6371), -- NPC position X, Y, Z, Heading model = "ig_oneil", -- NPC model (here is a list of all models https://wiki.rage.mp/index.php?title=Peds) animation = { -- Animation list : https://alexguirre.github.io/animations-list/ (dict in bold, animation name in regular) enable = true, -- Activate the animation for the NPC dict = "missbigscore2aig_3", -- Dictionary associated to the animation name = "wait_for_van_c" -- Animation's name }, props = { enable = false, -- Activate the use of a prop for the NPC list = { { model = "prop_ld_flow_bottle", -- Model of the prop position = vec3(0.01, 0.01, 0.01), -- Position of the prop relative to the NPC rotation = vec3(0.0, 0.0, -1.5) -- Rotation of the prop relative to the NPC }, } } }, { -- PAWNSHOP PRODAJA position = vector4(905.9344, 3649.6494, 32.6898, 251.1522), -- NPC position X, Y, Z, Heading model = "a_m_y_eastsa_01", -- NPC model (here is a list of all models https://wiki.rage.mp/index.php?title=Peds) animation = { -- Animation list : https://alexguirre.github.io/animations-list/ (dict in bold, animation name in regular) enable = true, -- Activate the animation for the NPC dict = "missbigscore2aig_3", -- Dictionary associated to the animation name = "wait_for_van_c" -- Animation's name }, props = { enable = false, -- Activate the use of a prop for the NPC list = { { model = "prop_ld_flow_bottle", -- Model of the prop position = vec3(0.01, 0.01, 0.01), -- Position of the prop relative to the NPC rotation = vec3(0.0, 0.0, -1.5) -- Rotation of the prop relative to the NPC }, } } }, ------------------------------------------------------------------------ { -- PAWNSHOP VINEWOOD position = vector4(-484.1424, 282.1645, 83.3490, 87.8394), -- NPC position X, Y, Z, Heading model = "a_m_y_busicas_01", -- NPC model (here is a list of all models https://wiki.rage.mp/index.php?title=Peds) animation = { -- Animation list : https://alexguirre.github.io/animations-list/ (dict in bold, animation name in regular) enable = true, -- Activate the animation for the NPC dict = "amb@prop_human_bum_shopping_cart@male@idle_a", -- Dictionary associated to the animation name = "idle_c" -- Animation's name }, props = { enable = false, -- Activate the use of a prop for the NPC list = { { model = "prop_ld_flow_bottle", -- Model of the prop position = vec3(0.01, 0.01, 0.01), -- Position of the prop relative to the NPC rotation = vec3(0.0, 0.0, -1.5) -- Rotation of the prop relative to the NPC }, } } }, { -- PAWNSHOP KOREATOWN position = vector4(-704.3771, -681.0228, 30.7754, 268.7933), -- NPC position X, Y, Z, Heading model = "a_m_y_busicas_01", -- NPC model (here is a list of all models https://wiki.rage.mp/index.php?title=Peds) animation = { -- Animation list : https://alexguirre.github.io/animations-list/ (dict in bold, animation name in regular) enable = true, -- Activate the animation for the NPC dict = "amb@prop_human_bum_shopping_cart@male@idle_a", -- Dictionary associated to the animation name = "idle_c" -- Animation's name }, props = { enable = false, -- Activate the use of a prop for the NPC list = { { model = "prop_ld_flow_bottle", -- Model of the prop position = vec3(0.01, 0.01, 0.01), -- Position of the prop relative to the NPC rotation = vec3(0.0, 0.0, -1.5) -- Rotation of the prop relative to the NPC }, } } }, { -- PAWNSHOP GS position = vector4(242.7344, -1486.3370, 29.3070, 139.4912), -- NPC position X, Y, Z, Heading model = "a_m_y_busicas_01", -- NPC model (here is a list of all models https://wiki.rage.mp/index.php?title=Peds) animation = { -- Animation list : https://alexguirre.github.io/animations-list/ (dict in bold, animation name in regular) enable = true, -- Activate the animation for the NPC dict = "amb@prop_human_bum_shopping_cart@male@idle_a", -- Dictionary associated to the animation name = "idle_c" -- Animation's name }, props = { enable = false, -- Activate the use of a prop for the NPC list = { { model = "prop_ld_flow_bottle", -- Model of the prop position = vec3(0.01, 0.01, 0.01), -- Position of the prop relative to the NPC rotation = vec3(0.0, 0.0, -1.5) -- Rotation of the prop relative to the NPC }, } } }, ------------------------------------------------------------------------ { -- SMOKE on the water position = vector4(-1171.0409, -1571.1124, 4.6636, 122.0094), -- NPC position X, Y, Z, Heading model = "cs_omega", -- NPC model (here is a list of all models https://wiki.rage.mp/index.php?title=Peds) animation = { -- Animation list : https://alexguirre.github.io/animations-list/ (dict in bold, animation name in regular) enable = true, -- Activate the animation for the NPC dict = "missbigscore2aig_3", -- Dictionary associated to the animation name = "wait_for_van_c" -- Animation's name }, props = { enable = false, -- Activate the use of a prop for the NPC list = { { model = "prop_ld_flow_bottle", -- Model of the prop position = vec3(0.01, 0.01, 0.01), -- Position of the prop relative to the NPC rotation = vec3(0.0, 0.0, -1.5) -- Rotation of the prop relative to the NPC }, } } }, { -- MECHANIC position = vector4(1011.3302, -2866.0930, 39.1569, 182.5882), -- NPC position X, Y, Z, Heading model = "cs_lifeinvad_01", -- NPC model (here is a list of all models https://wiki.rage.mp/index.php?title=Peds) animation = { -- Animation list : https://alexguirre.github.io/animations-list/ (dict in bold, animation name in regular) enable = true, -- Activate the animation for the NPC dict = "missbigscore2aig_3", -- Dictionary associated to the animation name = "wait_for_van_c" -- Animation's name }, props = { enable = false, -- Activate the use of a prop for the NPC list = { { model = "prop_ld_flow_bottle", -- Model of the prop position = vec3(0.01, 0.01, 0.01), -- Position of the prop relative to the NPC rotation = vec3(0.0, 0.0, -1.5) -- Rotation of the prop relative to the NPC }, } } }, { -- 1 position = vector4(-2790.0752, 3247.9136, 30.4553, 122.9900), -- NPC position X, Y, Z, Heading model = "s_m_o_busker_01", -- NPC model (here is a list of all models https://wiki.rage.mp/index.php?title=Peds) animation = { -- Animation list : https://alexguirre.github.io/animations-list/ (dict in bold, animation name in regular) enable = true, -- Activate the animation for the NPC dict = "missbigscore2aig_3", -- Dictionary associated to the animation name = "wait_for_van_c" -- Animation's name }, props = { enable = false, -- Activate the use of a prop for the NPC list = { { model = "prop_ld_flow_bottle", -- Model of the prop position = vec3(0.01, 0.01, 0.01), -- Position of the prop relative to the NPC rotation = vec3(0.0, 0.0, -1.5) -- Rotation of the prop relative to the NPC }, } } }, { -- 2 position = vector4(-1191.4684, -216.3503, 37.9448, 76.8267), -- NPC position X, Y, Z, Heading model = "s_m_m_ccrew_01", -- NPC model (here is a list of all models https://wiki.rage.mp/index.php?title=Peds) animation = { -- Animation list : https://alexguirre.github.io/animations-list/ (dict in bold, animation name in regular) enable = true, -- Activate the animation for the NPC dict = "missbigscore2aig_3", -- Dictionary associated to the animation name = "wait_for_van_c" -- Animation's name }, props = { enable = false, -- Activate the use of a prop for the NPC list = { { model = "prop_ld_flow_bottle", -- Model of the prop position = vec3(0.01, 0.01, 0.01), -- Position of the prop relative to the NPC rotation = vec3(0.0, 0.0, -1.5) -- Rotation of the prop relative to the NPC }, } } }, { -- 3 position = vector4(590.8612, 3194.9136, 40.2175, 356.4435), -- NPC position X, Y, Z, Heading model = "u_m_m_partytarget", -- NPC model (here is a list of all models https://wiki.rage.mp/index.php?title=Peds) animation = { -- Animation list : https://alexguirre.github.io/animations-list/ (dict in bold, animation name in regular) enable = true, -- Activate the animation for the NPC dict = "missbigscore2aig_3", -- Dictionary associated to the animation name = "wait_for_van_c" -- Animation's name }, props = { enable = false, -- Activate the use of a prop for the NPC list = { { model = "prop_ld_flow_bottle", -- Model of the prop position = vec3(0.01, 0.01, 0.01), -- Position of the prop relative to the NPC rotation = vec3(0.0, 0.0, -1.5) -- Rotation of the prop relative to the NPC }, } } }, -- { -- NAKUP LESARSTVO -- position = vector4(-468.6445, 5356.5415, 80.7637, 93.4150 ), -- NPC position X, Y, Z, Heading -- model = "cs_joeminuteman", -- NPC model (here is a list of all models https://wiki.rage.mp/index.php?title=Peds) -- animation = { -- Animation list : https://alexguirre.github.io/animations-list/ (dict in bold, animation name in regular) -- enable = true, -- Activate the animation for the NPC -- dict = "missbigscore2aig_3", -- Dictionary associated to the animation -- name = "wait_for_van_c" -- Animation's name -- }, -- props = { -- enable = false, -- Activate the use of a prop for the NPC -- list = { -- { -- model = "prop_ld_flow_bottle", -- Model of the prop -- position = vec3(0.01, 0.01, 0.01), -- Position of the prop relative to the NPC -- rotation = vec3(0.0, 0.0, -1.5) -- Rotation of the prop relative to the NPC -- }, -- } --} -- }, --{ -- NAKUP PEČ --position = vector4(1080.8929, -1980.0852, 31.4724, 145.3988 ), -- NPC position X, Y, Z, Heading --model = "s_m_m_ccrew_01", -- NPC model (here is a list of all models https://wiki.rage.mp/index.php?title=Peds) --animation = { -- Animation list : https://alexguirre.github.io/animations-list/ (dict in bold, animation name in regular) --enable = true, -- Activate the animation for the NPC --dict = "missbigscore2aig_3", -- Dictionary associated to the animation --name = "wait_for_van_c" -- Animation's name --}, --props = { --enable = false, -- Activate the use of a prop for the NPC --list = { --{ --model = "prop_ld_flow_bottle", -- Model of the prop --position = vec3(0.01, 0.01, 0.01), -- Position of the prop relative to the NPC --rotation = vec3(0.0, 0.0, -1.5) -- Rotation of the prop relative to the NPC --}, --} --} --}, --{ -- draguljarna sell --position = vector4(1551.6556, 6333.3237, 24.0825, 246.6548 ), -- NPC position X, Y, Z, Heading --model = "s_m_m_ccrew_01", -- NPC model (here is a list of all models https://wiki.rage.mp/index.php?title=Peds) --animation = { -- Animation list : https://alexguirre.github.io/animations-list/ (dict in bold, animation name in regular) --enable = true, -- Activate the animation for the NPC --dict = "missbigscore2aig_3", -- Dictionary associated to the animation --name = "wait_for_van_c" -- Animation's name --}, --props = { --enable = false, -- Activate the use of a prop for the NPC --list = { --{ --model = "prop_ld_flow_bottle", -- Model of the prop --position = vec3(0.01, 0.01, 0.01), -- Position of the prop relative to the NPC --rotation = vec3(0.0, 0.0, -1.5) -- Rotation of the prop relative to the NPC --}, --} --} --}, --{ -- PRODAJA MATERIAL --position = vector4(-1112.7196, -1492.8685, 4.6913, 317.7681 ), -- NPC position X, Y, Z, Heading --model = "a_m_m_bevhills_02", -- NPC model (here is a list of all models https://wiki.rage.mp/index.php?title=Peds) --animation = { -- Animation list : https://alexguirre.github.io/animations-list/ (dict in bold, animation name in regular) --enable = true, -- Activate the animation for the NPC --dict = "missbigscore2aig_3", -- Dictionary associated to the animation --name = "wait_for_van_c" -- Animation's name --}, --props = { --enable = false, -- Activate the use of a prop for the NPC --list = { --{ --model = "prop_ld_flow_bottle", -- Model of the prop --position = vec3(0.01, 0.01, 0.01), -- Position of the prop relative to the NPC --rotation = vec3(0.0, 0.0, -1.5) -- Rotation of the prop relative to the NPC --}, --} --} --}, -- --{ -- PRODAJA VOZILA DELI --position = vector4(2538.5107, 2643.5298, 37.9449, 184.2716 ), -- NPC position X, Y, Z, Heading --model = "s_m_m_janitor", -- NPC model (here is a list of all models https://wiki.rage.mp/index.php?title=Peds) --animation = { -- Animation list : https://alexguirre.github.io/animations-list/ (dict in bold, animation name in regular) --enable = true, -- Activate the animation for the NPC --dict = "missbigscore2aig_3", -- Dictionary associated to the animation --name = "wait_for_van_c" -- Animation's name --}, --props = { --enable = false, -- Activate the use of a prop for the NPC --list = { --{ --model = "prop_ld_flow_bottle", -- Model of the prop --position = vec3(0.01, 0.01, 0.01), -- Position of the prop relative to the NPC --rotation = vec3(0.0, 0.0, -1.5) -- Rotation of the prop relative to the NPC --}, --} --} --}, -- -- -- --{ -- SMOKE ON WATER --position = vector4(-1171.0731, -1571.2848, 4.6636, 124.3232 ), -- NPC position X, Y, Z, Heading --model = "a_m_m_bevhills_02", -- NPC model (here is a list of all models https://wiki.rage.mp/index.php?title=Peds) --animation = { -- Animation list : https://alexguirre.github.io/animations-list/ (dict in bold, animation name in regular) --enable = true, -- Activate the animation for the NPC --dict = "missbigscore2aig_3", -- Dictionary associated to the animation --name = "wait_for_van_c" -- Animation's name --}, --props = { --enable = false, -- Activate the use of a prop for the NPC --list = { --{ --model = "prop_ld_flow_bottle", -- Model of the prop --position = vec3(0.01, 0.01, 0.01), -- Position of the prop relative to the NPC --rotation = vec3(0.0, 0.0, -1.5) -- Rotation of the prop relative to the NPC --}, --} --} --}, } }