-- NONE_RESOURCE = 'none' NONE_RESOURCE = 'standalone' STANDALONE = 'standalone' AUTO_DETECT = 'auto_detect' INVENTORY = 'Inventory' SOCIETY = "Society" CLOTHING = "Clothing" MAP = "Map" Cloth = { ESX = 'skinchanger', QB = 'qb-clothing', ONEX = 'onex-creation', HEX = 'hex_clothing', SKINCHANGER = 'skinchanger', FAPPEARANCE = 'fivem-appearance', WASABI = 'wasabi', IAPPEARANCE = 'illenium-appearance', AK47_CLOTHING = 'ak47_qb_clothing', BL_APPEARANCE = 'bl_appearance', RCORE = 'rcore_clothing', CODEM = 'codem-appearance', CRM = 'crm-appearance', TGIANN = 'tgiann-clothing', MOV = '17mov_CharacterSystem', NONE = NONE_RESOURCE } Map = { PROMPT = "MAPLIST_PROMPT", PROMPT_FULL = "MAPLIST_PROMPT_FULL", RCORE = "MAPLIST_RCORE", GABZ = "MAPLIST_GABZ", ALCATRAZ = "MAPLIST_ALCATRAZ", YBN = "MAPLIST_YBN", UNCLE = "MAPLIST_UNCLE", DESERTOS = "MAPLIST_DESERTOS", NONE = NONE_RESOURCE } MapsList = { PROMPT = { 'prompt_Bolingbroke_Prison_Interiors' }, PROMPT_FULL = { "prompt_bolingbroke_prison_interiors", "prompt_church_prison", "prompt_prison_escape_dlc", "prompt_prison_study", "prompt_prison_tower_23" }, RCORE = { 'rcore_prison_map' }, GABZ = { 'cfx-gabz-prison' }, ALCATRAZ = { 'molo_alcatraz', }, YBN = { 'YBNPrison', }, DESERTOS = { 'prison_canteen', 'prison_meeting', 'prison_main', }, UNCLE = { 'int_prison', 'unj_prison', 'int_prisonfull', 'uj_prison' } } MapsConfig = { PROMPT_FULL = { requireAll = true } } Framework = { ESX = 'es_extended', QBCore = 'qb-core', QBOX = 'qbx_core', NDCore = 'ND_Core', NONE = NONE_RESOURCE } Inventories = { JAKSAM = "jaksam_inventory", UNK = 'ak47_inventory', OX = 'ox_inventory', ESX = 'es_extended', QB = 'qb-inventory', QS = 'qs-inventory', MF = 'mf-inventory', PS = 'ps-inventory', LJ = 'lj-inventory', CORE = 'core_inventory', CODEM = 'codem-inventory', CHEEZA = 'inventory', TGIANN = 'tgiann-inventory', ORIGEN = 'origen_inventory', NONE = NONE_RESOURCE } Interactions = { OX = 'ox_target', QB = 'qb-target', Q = 'qtarget', IS = 'is_interaction', MV = 'mv-target', SLEEPLESS = 'sleepless_interact', NONE = NONE_RESOURCE } Notifies = { BRUTAL = 'brutal_notify', PNOTIFY = 'pNotify', SPICY_NOTIFY = "stNotify", OX = 'ox_lib', ESX = 'esx_notify', QBCORE = 'qb-core', MYTHIC = 'mythic_notify', OKOK = 'okokNotify', NONE = NONE_RESOURCE, } Phones = { LB = 'lb-phone', NONE = NONE_RESOURCE } TextUI = { RCORE = GetCurrentResourceName(), OX = 'ox_lib', QBCORE = 'qb-core', ESX = 'esx_textui', OKOK = 'okokTextUI', NONE = NONE_RESOURCE, } -------------- dbg = rdebug() Levels = { INFO = '^2[asset-deployer:info]^7', WARN = '^3[asset-deployer:warn]^7', ERROR = '^1[asset-deployer:error]^7', LOAD = '^3[asset-deployer:load]^7', DEBUG = '^3[debug]^7', } DOORS = { QB = 'qb-doorlock', OX = 'ox_doorlock', } GYM_RESOURCES = { RTX = 'rtx_gym' } CONSUMABLES = { QB = 'qb-smallresources', ESX = 'esx_basicneeds', } WALL_STATES = { FULL_HEALTH = 'FULL_HEALTH', DESTROYED = 'DESTROYED', REPAIRING = 'REPAIRING', } PRISON_MAPS_LIST = { ['prison_canteen'] = 'desertos', ['prison_meeting'] = 'desertos', ['prison_main'] = 'desertos', ['rcore_prison_map'] = 'rcore', ['cfx-gabz-prison'] = 'gabz', ['int_prison'] = 'unclejust', ['unj_prison'] = 'unclejust', ['int_prisonfull'] = 'unclejust', ['molo_alcatraz'] = 'alcatraz', ['YBNPrison'] = 'ybn', ['cfx_prompt_Bolingbroke_Prison_Interiors'] = 'prompt-prison', ['prompt_bolingbroke_prison_interiors'] = 'prompt-full', ['prompt_church_prison'] = 'prompt-full', ['prompt_prison_escape_dlc'] = 'prompt-full', ['prompt_prison_study'] = 'prompt-full', ['prompt_prison_tower_23'] = 'prompt-full' } ESCAPE_MAPS = { PROMPT = "prompt", PROMPT_FULL = "prompt" } JAIL_TIME_VALIDATION_STATES = { IS_VALID = 'IS_VALID', IS_INVALID = 'IS_INVALID', } Menus = { OX = 'ox_lib', ESX_CONTEXT = 'esx_context', ESX_MENU = 'es_extended', QB = 'qb-menu', RCORE = GetCurrentResourceName(), NONE = NONE_RESOURCE } Dispatches = { PQ = 'piotreq_gpt', RCORE = 'rcore_dispatch', LS = 'l2s-dispatch', QS = 'qs-dispatch', LB = 'lb-tablet', PS = 'ps-dispatch', CD = 'cd_dispatch', CORE = 'core_dispatch', DUSA = 'dusa_dispatch', LOVE_SCRIPTS = 'emergencydispatch', KARTIK = 'kartik-mdt', WASABI = "wasabi_mdt", CODEM = 'codem-dispatch', TK = 'tk_dispatch', ORIGEN = 'origen_police', REDUTZU = 'redutzu-mdt', NONE = NONE_RESOURCE } Database = { OX = 'oxmysql', MYSQL_ASYNC = 'mysql-async', GHMATTI = 'ghmattimysql', AUTO_DETECT = 'auto_detect' } THIRD_PARTY_RESOURCE = { MOV_HUD = '17mov_Hud', NO_PAPER = 'no-newspaper', FUTTE = 'futte-newspaper', QF_MDT = 'qf-mdt', REDUTZU = 'redutzu-mdt', CD = 'cd_multicharacter', WASABI_POLICE = 'wasabi_police', RCORE_POLICE = 'rcore_police' } CLOTHING_COMPONENTS = { HEAD = 0, MASKS = 1, HAIR_STYLES = 2, ARMS = 3, PANTS = 4, BAGS_AND_PARACHUTE = 5, SHOES = 6, ACCESSORIES = 7, SHIRT = 8, BODY_ARMOR = 9, DECALS = 10, BODY = 11, -- BODY // TORSO } PROP_COMPONENTS = { HATS = 0, GLASSES = 1, EARS = 2, WATCHES = 6, BRACELETS = 7, ACCESSORY = 7, } DRAWABLE = { NONE = -1, } PRISON_ITEMS = { ['water'] = true, ['burger'] = true, ['pizza_ham_slice'] = true, ['fries'] = true, ['sprunk'] = true, ['chips'] = true, } TIMES = { SEC = 'SEC', MIN = 'MIN', HOURS = 'HOURS', DAYS = 'DAYS', WEEK = 'WEEK', MONTHS = 'MONTHS' } PoliceResources = { WASABI = 'wasabi_police', ESX = 'esx_policejob', QB = 'qb-policejob', ND = 'ND_Police' } AmbulanceResources = { WASABI = 'wasabi_ambulance', ESX = 'esx_ambulancejob', QB = 'qb-ambulancejob', ND = 'ND_Ambulance' } MinigameStates = { CIRCUIT_NOT_ENOUGH_LIFES = 'CIRCUIT_NOT_ENOUGH_LIFES', } SentenceTypes = { ONLINE = 'online', OFFLINE = 'offline', } Errors = { INVALID_PRISON = 'invalid_prison', } JOBS = { ELECTRICIAN = 'electrician', CLEAN_GROUND = 'clean_ground', GARDENER = 'gardener', COOK = 'Cook', JANITOR = 'janitor', LAUNDRY = 'laundry', BUSH_TRIMMING = 'bush_trimming', } Screens = { MENU = 'MENU', HELPKEYS = 'HELPKEYS', TRADING = 'TRADING', BOOTH = 'BOOTH', QUEST = 'QUEST', TEXT = 'TEXT', } MENU_ID_LIST = { COMS_MENU = 'JAIL_COMS_MENU', LOBBY_MENU = 'JAIL_LOBBY_MENU', JOB_MENU = 'JAIL_JOB_MENU', } FE_EVENTS = { LOAD_APP = 'loadApp', TEXT_UI = 'textUI', SUBTITLES = 'subtitles', QUEST = 'quest' } ENUMS = { LOS_ENTITY_NATIVE = { ACCEPT_ANY = 0, -- ACCEPT ANY RAYCAST ENTITY / GROUND IGNORE_GROUND = 1 -- WITHOUT GROUND CHECK }, ANIMS = { EXIT = { animDict = 'anim_casino_b@amb@casino@games@shared@player@', animName = 'sit_exit_left' } } } PRISON_OUTFITS = { PRISONER = 'PRISONER_OUTFIT', CITIZEN = 'CITIZEN_OUTFIT', } INTERACT_TYPES = { TELEPORT_TO_VISIT_FROM = 'TELEPORT_TO_VISIT_FROM', TELEPORT_FROM_VISIT_TO_YARD = 'TELEPORT_FROM_VISIT_TO_YARD', TELEPORT_FROM_CITY_TO_ALCATRAZ = 'TELEPORT_FROM_CITY_TO_ALCATRAZ', TELEPORT = 'TELEPORT', PROP_ONLY = 'PROP_ONLY', GYM = 'GYM', COMS = 'COMS', LOBBY = 'LOBBY', JOBS = 'JOBS', DEALER = 'DEALER', BOOTH = 'BOOTH', CANTEEN = 'CANTEEN', QUEST = 'QUEST', CIGAR_PRODUCTION = 'CIGAR_PRODUCTION', WARDEN = 'WARDEN', NONE = 'NONE' } INTERACT_ACCESS_TYPES = { PRISONER_ONLY = 'PRISONER_ONLY', GUARD_ONLY = 'GUARD_ONLY', ALL = 'ALL' } TELEPORT_TYPES = { TO_YARD_NEW_PRISONER = 'TELEPORT_TO_YARD_NEW_PRISONER', TO_OUTSIDE_PRISON_RELEASED = 'TO_OUTSIDE_PRISON_RELEASED', } HEARTBEAT_EVENTS = { PRISONER_NEW = 'PRISONER_NEW', PRISONER_LOADED = 'PRISONER_LOADED', PRISONER_RELEASED = 'PRISONER_RELEASED', COMS_PLAYER_LOADED = 'COMS_PLAYER_LOADED', PLAYER_ESCAPE_FROM_PRISON = 'PLAYER_ESCAPE_FROM_PRISON', PLAYER_DESTROYED_WALL = 'PLAYER_DESTROYED_WALL', } INVENTORY_STATUS_CODES = { EMPTY_INVENTORY = 'EMPTY_INVENTORY', HAS_ITEMS = 'HAS_ITEMS' } NUI_CALLBACKS = { REGISTER_PRISONER_ACCOUNT = 'REGISTER_PRISONER_ACCOUNT', EXECUTE_PRISONER_ACCOUNT = 'EXECUTE_PRISONER_ACCOUNT', GET_PRISON_LOGS = 'getTransactions', GET_PRISONER_ACCOUNT_LOGS = 'getPrisonerAccountLogs', } RESOURCE_FILES = { ZONES = 'zones.json' } COMS_STATES = { IDLE = 'IDLE', SWEEPING = 'SWEEPING', RETURN = 'RETURN', } STEPPER = { BBQ = 'BBQ', } EXERCISE_MAP = { CRANKS = 'CRANKS', SITUPS = 'SITUPS', MUSLECHIN = 'MUSLECHIN', } CALL_ENUMS = { IDLE = 'IDLE', AWAITING_CALL = 'AWAITING_CALL', IN_CALL = 'IN_CALL', } TRANSACTIONS_TASKS = { DEPOSIT = 'DEPOSIT', WITHDRAW = 'WITHDRAW', } -- Storage STORAGE_JOBS = 'STORAGE_JOBS' STORAGE_PRISONER = 'STORAGE_PRISONER' STORAGE_PRISONER_ACCOUNTS = 'STORAGE_PRISONER_ACCOUNTS' STORAGE_PRISONER_ACCOUNTS_TRANSACTIONS = 'STORAGE_PRISONER_ACCOUNTS_TRANSACTIONS' STORAGE_PRISON_BREAK = 'STORAGE_PRISON_BREAK' STORAGE_CIGAR_PRODUCTION = 'STORAGE_CIGAR_PRODUCTION' STORAGE_CHAT = 'STORAGE_CHAT' STORAGE_CANTEEN = 'STORAGE_CANTEEN' STORAGE_LOGS = 'STORAGE_LOGS' STORAGE_ACCOUNT_LOGS = 'STORAGE_ACCOUNT_LOGS' STORAGE_BOOTH = 'STORAGE_BOOTH' STORAGE_COMS = 'STORAGE_COMS' STORAGE_COMS_SESSIONS = 'STORAGE_COMS_SESSIONS' -- Services SERVICE_JOBS = 'SERVICE_JOBS' SERVICE_PRISONER = 'SERVICE_PRISONER' SERVICE_CHAT = 'SERVICE_CHAT' Actions = { PRISON_BREAK = 'PRISON_BREAK', SHOW_ACCOUNT = 'SHOW_ACCOUNT', SHOW_JAIL_TIME = 'SHOW_JAIL_TIME', SHOW_STASHED_ITEMS = 'SHOW_STASHED_ITEMS', SHOW_CANTEEN = 'SHOW_CANTEEN', RELEASE_PLAYER = 'RELEASE_PLAYER', GET_FREE_FOOD_PACKAGE = 'GET_FREE_FOOD_PACKAGE', } MINIGAME_PLACE_TYPE = { CIGAR = 'CIGAR' } Shake = { DEATH_FAIL = "DEATH_FAIL_IN_EFFECT_SHAKE", DRUNK = "DRUNK_SHAKE", DRUG_TRIP = "FAMILY5_DRUG_TRIP_SHAKE", HAND_SHAKE = "HAND_SHAKE", JOLT = "JOLT_SHAKE", LARGE_EXPLOSION = "LARGE_EXPLOSION_SHAKE", MEDIUM_EXPLOSION = "MEDIUM_EXPLOSION_SHAKE", SMALL_EXPLOSION = "SMALL_EXPLOSION_SHAKE", ROAD_VIBRATION = "ROAD_VIBRATION_SHAKE", SKY_DIVING = "SKY_DIVING_SHAKE", VIBRATE = "VIBRATE_SHAKE", } CameraAnimFX = { BEAST_INTRO_SCENE = 'BeastIntroScene', BEAST_LAUNCH = 'BeastLaunch', BEAST_TRANSITION = 'BeastTransition', BIKER_FILTER = 'BikerFilter', BIKER_FILTER_OUT = 'BikerFilterOut', BIKER_FORMATION = 'BikerFormation', BIKER_FORMATION_OUT = 'BikerFormationOut', CAM_PUSH_IN_FRANKLIN = 'CamPushInFranklin', CAM_PUSH_IN_MICHAEL = 'CamPushInMichael', CAM_PUSH_IN_NEUTRAL = 'CamPushInNeutral', CAM_PUSH_IN_TREVOR = 'CamPushInTrevor', CHOP_VISION = 'ChopVision', CROSS_LINE = 'CrossLine', CROSS_LINE_OUT = 'CrossLineOut', DEADLINE_NEON = 'DeadlineNeon', DEATH_FAIL_FRANKLIN_IN = 'DeathFailFranklinIn', DEATH_FAIL_MICHAEL_IN = 'DeathFailMichaelIn', DEATH_FAIL_DARK = 'DeathFailMPDark', DEATH_FAIL_IN = 'DeathFailMPIn', DEATH_FAIL_NEUTRAL_IN = 'DeathFailNeutralIn', DEATH_FAIL_OUT = 'DeathFailOut', DEATH_FAIL_TREVOR_IN = 'DeathFailTrevorIn', DEFAULT_FLASH = 'DefaultFlash', DMT_FLIGHT = 'DMT_flight', FLIGHT_INTRO = 'DMT_flight_intro', DONT_TAZEME_BRO = 'Dont_tazeme_bro', DRUGS_DRIVING_IN = 'DrugsDrivingIn', DRUGS_DRIVING_OUT = 'DrugsDrivingOut', DRUGS_MICHAEL_ALIENS_FIGHT = 'DrugsMichaelAliensFight', DRUGS_MICHAEL_ALIENS_FIGHT_IN = 'DrugsMichaelAliensFightIn', DRUGS_MICHAEL_ALIENS_FIGHT_OUT = 'DrugsMichaelAliensFightOut', DRUGS_TREVOR_CLOWNS_FIGHT = 'DrugsTrevorClownsFight', DRUGS_TREVOR_CLOWNS_FIGHT_IN = 'DrugsTrevorClownsFightIn', DRUGS_TREVOR_CLOWNS_FIGHT_OUT = 'DrugsTrevorClownsFightOut', EXPLOSION_JOSH = 'ExplosionJosh3', FOCUS_IN = 'FocusIn', FOCUS_OUT = 'FocusOut', HEIST_CELEB_END = 'HeistCelebEnd', HEIST_CELEB_PASS = 'HeistCelebPass', HEIST_CELEB_PASS = 'HeistCelebPassBW', HEIST_CELEB_TOAST = 'HeistCelebToast', HEIST_LOCATE = 'HeistLocate', HEIST_TRIP_SKIP_FADE = 'HeistTripSkipFade', INCH_ORANGE = 'InchOrange', INCH_ORANGE_OUT = 'InchOrangeOut', INCH_PICKUP = 'InchPickup', INCH_PICKUP_OUT = 'InchPickupOut', INCH_PURPLE = 'InchPurple', INCH_PURPLE_OUT = 'InchPurpleOut', LOST_TIME_DAY = 'LostTimeDay', LOST_TIME_NIGHT = 'LostTimeNight', MENU_HEIST_IN = 'MenuMGHeistIn', MENU_HEIST_INTRO = 'MenuMGHeistIntro', MENU_HEIST_OUT = 'MenuMGHeistOut', MENU_HEIST_TINT = 'MenuMGHeistTint', MENU_IN = 'MenuMGIn', MENU_SELECTION_IN = 'MenuMGSelectionIn', MENU_SELECTION_TINT = 'MenuMGSelectionTint', MENU_TOURNAMENT_IN = 'MenuMGTournamentIn', MENU_TOURNAMENT_TINT = 'MenuMGTournamentTint', MINIGAME_END_FRANKLIN = 'MinigameEndFranklin', MINIGAME_END_MICHAEL = 'MinigameEndMichael', MINIGAME_END_NEUTRAL = 'MinigameEndNeutral', MINIGAME_END_TREVOR = 'MinigameEndTrevor', MINIGAME_TRANSITION_IN = 'MinigameTransitionIn', MINIGAME_TRANSITION_OUT = 'MinigameTransitionOut', BULL_TOST = 'MP_Bull_tost', BULL_TOST_OUT = 'MP_Bull_tost_Out', CELEB_LOSE = 'MP_Celeb_Lose', CELEB_LOSE_OUT = 'MP_Celeb_Lose_Out', CELEB_PRELOAD = 'MP_Celeb_Preload', CELEB_PRELOAD_FADE = 'MP_Celeb_Preload_Fade', CELEB_WIN = 'MP_Celeb_Win', CELEB_WIN_OUT = 'MP_Celeb_Win_Out', CORONA_SWITCH = 'MP_corona_switch', INTRO_LOGO = 'MP_intro_logo', JOB_LOAD = 'MP_job_load', KILLSTREAK = 'MP_Killstreak', KILLSTREAK_OUT = 'MP_Killstreak_Out', LOSER_STREAK_OUT = 'MP_Loser_Streak_Out', ORBITAL_CANNON = 'MP_OrbitalCannon', POWERPLAY = 'MP_Powerplay', POWERPLAY_OUT = 'MP_Powerplay_Out', RACE_CRASH = 'MP_race_crash', SMUGGLER_CHECKPOINT = 'MP_SmugglerCheckpoint', TRANSFORM_RACE_FLASH = 'MP_TransformRaceFlash', WARP_CHECKPOINT = 'MP_WarpCheckpoint', PAUSE_MENU_OUT = 'PauseMenuOut', PENNED_IN = 'pennedIn', PENNED_IN_OUT = 'PennedInOut', PEYOTE_END_IN = 'PeyoteEndIn', PEYOTE_END_OUT = 'PeyoteEndOut', PEYOTE_IN = 'PeyoteIn', PEYOTE_OUT = 'PeyoteOut', FILTER = 'PPFilter', FILTER_OUT = 'PPFilterOut', GREEN = 'PPGreen', GREEN_OUT = 'PPGreenOut', ORANGE = 'PPOrange', ORANGE_OUT = 'PPOrangeOut', PINK = 'PPPink', PINK_OUT = 'PPPinkOut', PURPLE = 'PPPurple', PURPLE_OUT = 'PPPurpleOut', RACE_TURBO = 'RaceTurbo', RAMPAGE = 'Rampage', RAMPAGE_OUT = 'RampageOut', SNIPER_OVERLAY = 'SniperOverlay', SUCCESS_FRANKLIN = 'SuccessFranklin', SUCCESS_MICHAEL = 'SuccessMichael', SUCCESS_NEUTRAL = 'SuccessNeutral', SUCCESS_TREVOR = 'SuccessTrevor', SWITCH_CAM = 'switch_cam_1', SWITCH_CAM = 'switch_cam_2', SWITCH_FRANKLIN_IN = 'SwitchHUDFranklinIn', SWITCH_FRANKLIN_OUT = 'SwitchHUDFranklinOut', SWITCH_IN = 'SwitchHUDIn', SWITCH_MICHAEL_IN = 'SwitchHUDMichaelIn', SWITCH_MICHAEL_OUT = 'SwitchHUDMichaelOut', SWITCH_OUT = 'SwitchHUDOut', SWITCH_TREVOR_IN = 'SwitchHUDTrevorIn', SWITCH_TREVOR_OUT = 'SwitchHUDTrevorOut', SWITCH_OPEN_FRANKLIN = 'SwitchOpenFranklin', SWITCH_OPEN_FRANKLIN_IN = 'SwitchOpenFranklinIn', SWITCH_OPEN_FRANKLIN_OUT = 'SwitchOpenFranklinOut', SWITCH_OPEN_MICHAEL_IN = 'SwitchOpenMichaelIn', SWITCH_OPEN_MICHAEL_MID = 'SwitchOpenMichaelMid', SWITCH_OPEN_MICHAEL_OUT = 'SwitchOpenMichaelOut', SWITCH_OPEN_NEUTRAL = 'SwitchOpenNeutralFIB5', SWITCH_OPEN_NEUTRAL_OUT_HEIST = 'SwitchOpenNeutralOutHeist', SWITCH_OPEN_TREVOR_IN = 'SwitchOpenTrevorIn', SWITCH_OPEN_TREVOR_OUT = 'SwitchOpenTrevorOut', SWITCH_SCENE_FRANKLIN = 'SwitchSceneFranklin', SWITCH_SCENE_MICHAEL = 'SwitchSceneMichael', SWITCH_SCENE_NEUTRAL = 'SwitchSceneNeutral', SWITCH_SCENE_TREVOR = 'SwitchSceneTrevor', SWITCH_SHORT_FRANKLIN_IN = 'SwitchShortFranklinIn', SWITCH_SHORT_FRANKLIN_MID = 'SwitchShortFranklinMid', SWITCH_SHORT_MICHAEL_IN = 'SwitchShortMichaelIn', SWITCH_SHORT_MICHAEL_MID = 'SwitchShortMichaelMid', SWITCH_SHORT_NEUTRAL_IN = 'SwitchShortNeutralIn', SWITCH_SHORT_NEUTRAL_MID = 'SwitchShortNeutralMid', SWITCH_SHORT_TREVOR_IN = 'SwitchShortTrevorIn', SWITCH_SHORT_TREVOR_MID = 'SwitchShortTrevorMid', TINY_RACER_GREEN = 'TinyRacerGreen', TINY_RACER_GREEN_OUT = 'TinyRacerGreenOut', TINY_RACER_INTRO_CAM = 'TinyRacerIntroCam', TINY_RACER_PINK = 'TinyRacerPink', TINY_RACER_PINK_OUT = 'TinyRacerPinkOut', WEAPON_UPGRADE = 'WeaponUpgrade', } CameraEffect = { SHAKE_CAMERA = 0, BLUR = 1, } COMPANION_FLAG_TEAMWORK = 0 COPAMNION_FLAG_NEUTRAL = 3 COMPANION_COP_KEY = 'COP' COMPANION_PLAYER_KEY = 'PLAYER' STRUCT_GUARDS = 'guards' STRUCT_NIGHT_GUARDS = 'night_guards' STRUCT_WEAPON = 'weapon' STRUCT_RECORDING = 'recording' STRUCT_ROUTE = 'route' STRUCT_PRECISION = 'precision' STRUCT_WALK = 'WALK' STRUCT_POS = 'pos' STRUCT_MODEL = 'model' STRUCT_VEHICLE_MODEL = 'vehicle_model' STRUCT_HEADING = 'heading' IS_QB = { [Framework.QBCore] = true, [Framework.QBOX] = true, } ORDERED_KEYS = { TextUI = { "OX", "OKOK", "ESX", "QBCORE", "NONE" }, Framework = { "QBCore", "ESX", "QBOX", "NDCore", "NONE" }, Notifies = { "QBOX", "ESX", "QBCORE", "ESX_NOTIFY", "MYTHIC", "OKOK", "BRUTAL", "OX", "NONE" }, Menus = { "RCORE", "ESX_CONTEXT", "OX", "QB", "NONE" }, Map = { "PROMPT_FULL", "PROMPT", "ALCATRAZ", "RCORE", "GABZ", "UNCLE", "YBN", "DESERTOS", "NONE" }, Database = { "OX", "MYSQL_ASYNC", "GHMATTI", "NONE" }, Interactions = { "OX", "QB", "Q", "MV", "NONE" }, Phones = { "LB", "NONE" }, Cloth = { "RCORE", "FAPPEARANCE", "IAPPEARANCE", "CODEM", "CRM", "TGIANN", "MOV", "WASABI", "ESX", "QB", "NONE" }, Inventories = { "JAKSAM", "MF", "CHEEZA", "QS", "PS", "LJ", "CORE", "CODEM", "TGIANN", "ORIGEN", "AK_47", "OX", "ESX", "QB", "NONE" }, Dispatches = { "WASABI", "KARTIK", "PQ", "RCORE", "LB", "QS", "CD", "CORE", "DUSA", "PS", "LOVE_SCRIPTS", "CODEM", "TK", "ORIGEN", "REDUTZU", "NONE" }, }