-- Will create a new blip on minimap --- @param name string --- @param blip int --- @param coords vector3 --- @param options table function createBlip(name, blip, coords, options) local x, y, z = table.unpack(coords) local ourBlip = AddBlipForCoord(x, y, z) SetBlipSprite(ourBlip, options.blip or blip) if options.type then SetBlipDisplay(ourBlip, options.type) end if options.scale then SetBlipScale(ourBlip, options.scale) end if options.color then SetBlipColour(ourBlip, options.color) end if options.shortRange then SetBlipAsShortRange(ourBlip, options.shortRange) end BeginTextCommandSetBlipName("STRING") AddTextComponentString(name) EndTextCommandSetBlipName(ourBlip) return ourBlip end