--[[ https://github.com/overextended/ox_lib This file is licensed under LGPL-3.0 or higher Copyright © 2025 Linden ]] ---@class Ped : GameEntity ---@field private new PedConstructor lib.ped = lib.class('Ped', lib.gameEntity) lib.ped.type = lib.ped.__name ---@class PedConstructor ---@overload fun(self: Ped, handle: number): Ped function lib.ped:constructor(handle) self:super() if handle > 0 then self:setHandle(handle) end end function lib.ped:__index(index) if index == 'handle' then return self.private.handle end return lib.ped[index] end function lib.ped:getArmour() return GetPedArmour(self.handle) end ---@param amount number function lib.ped:setArmour(amount) SetPedArmour(self.handle, amount) end