--- Overrides bridge functions --- Do not overwrite the bridge files. --- Copy the function you want to modify here -- messages -- function eCore:hideText() end -- function eCore:drawText(message, position, mType) end -- function eCore:sendMessage(message, mType, mSec) end -- function eCore:progressbar(params) -- function eCore:cancelProgressbar() -- function eCore:isLoggedIn() -- function eCore:triggerCallback(name, callback, ...) -- function eCore:addTargetEntity(obj, options) -- function eCore:addBoxZone(name, center, length, width, options, targetOptions) -- function eCore:removeZone(name) -- function eCore:getPlayer() -- function eCore:getAccounts(playerData, account) -- function eCore:canInteract(playerData) -- function eCore:setVehicleProperties(vehicle, props) -- function eCore:deleteVehicle(vehicle) -- function eCore:getClosestVehicle(coords) --function eCore:progressbar(params) -- if params.animation then -- params.animation = { -- dict = params.animation.dict, -- clip = params.animation.anim, -- } -- end -- -- if lib.progressBar({ -- label = params.label, -- duration = params.duration, -- position = 'bottom', -- useWhileDead = params.useWhileDead, -- canCancel = params.canCancel, -- disable = { car = true, move = true }, -- anim = params.animation, -- prop = params.prop, -- }) then -- params.onFinish() -- else -- params.onCancel() -- end --end -- --function eCore:cancelProgressbar() -- lib.cancelProgress() --end