-- In this file you can add your anti-cheat exports or switch used native to an export that is used in your other scripts. NATIVES = { SetRunSprintMultiplierForPlayer = function(player, multiplier) SetRunSprintMultiplierForPlayer(player, multiplier) -- debug debugPrint('SetRunSprintMultiplierForPlayer called with multiplier:', multiplier) end, SetSwimMultiplierForPlayer = function(player, multiplier) SetSwimMultiplierForPlayer(player, multiplier) -- debug debugPrint('SetSwimMultiplierForPlayer called with multiplier:', multiplier) end, SetPlayerMaxStamina = function(player, maxStamina) SetPlayerMaxStamina(player, maxStamina) -- debug debugPrint('SetPlayerMaxStamina called with maxStamina:', maxStamina) end, SetPedMaxTimeUnderwater = function(ped, maxTimeUnderwater) SetPedMaxTimeUnderwater(ped, maxTimeUnderwater) -- debug debugPrint('SetPedMaxTimeUnderwater called with maxTimeUnderwater:', maxTimeUnderwater) end, SetPedMaxHealth = function(ped, maxHealth) SetPedMaxHealth(ped, maxHealth) SetEntityMaxHealth(ped, maxHealth) -- debug debugPrint('SetPedMaxHealth called with maxHealth:', maxHealth, GetPedMaxHealth(ped)) end, SetWeaponDamageModifier = function(weapon, damageModifier) SetWeaponDamageModifier(weapon, damageModifier) -- debug debugPrint('SetWeaponDamageModifier called with weapon:', weapon, 'and damageModifier:', damageModifier) end, SetPlayerStamina = function(player, stamina) SetPlayerStamina(player, stamina) -- debug -- debugPrint('SetPlayerStamina called with stamina:', stamina) end, SetEntityHealth = function(entity, health) SetEntityHealth(entity, health) -- debug debugPrint('SetEntityHealth called with health:', health) end, SetWeaponRecoilShakeAmplitude = function(weapon, recoilShakeAmplitude) SetWeaponRecoilShakeAmplitude(weapon, recoilShakeAmplitude) -- debug debugPrint('SetWeaponRecoilShakeAmplitude called with weapon:', weapon, 'and recoilShakeAmplitude:', recoilShakeAmplitude) end, SetFeastDamageMultiplier = function(ped, feastDamageMultiplier) SetWeaponDamageModifier('WEAPON_UNARMED', feastDamageMultiplier) -- debug debugPrint('SetFeastDamageMultiplier called with ped:', ped, 'and feastDamageMultiplier:', feastDamageMultiplier) end, }