if Shared.Framework ~= "QBCore" then return end QBCore = exports['qb-core']:GetCoreObject() CreateThread( function() RegisterNetEvent("QBCore:Client:OnPlayerLoaded",function() TriggerEvent("dh_lib:client:playerLoaded") TriggerServerEvent("dh_lib:server:playerLoaded", GetPlayerServerId(PlayerId())) end) RegisterNetEvent('QBCore:Client:OnPlayerUnload', function() TriggerEvent("dh_lib:client:playerUnloaded") TriggerServerEvent("dh_lib:server:playerUnloaded", GetPlayerServerId(PlayerId())) end) LoadedSystems['framework'] = true end)