<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
  <residentTxd>vehshare</residentTxd>
  <residentAnims />
  <InitDatas>
      <Item>
      <modelName>gstsh510polng</modelName>
      <txdName>gstsh510polng</txdName>
      <handlingId>gstsh510polng</handlingId>
      <gameName>GSTSH5</gameName>
      <vehicleMakeName>EMPEROR</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>sheava</audioNameHash>
      <layout>LAYOUT_LOW_ITALIGTO</layout>
      <coverBoundOffsets>ITALIGTO_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.100000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.160000" z="-0.025000" />
    <FirstPersonProjectileDriveByIKOffset x="0.010000" y="-0.140000" z="-0.060000" />
    <FirstPersonProjectileDriveByPassengerIKOffset x="-0.020000" y="-0.140000" z="-0.060000" />
    <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.100000" z="-0.040000" />
    <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.160000" z="-0.025000" />
    <FirstPersonMobilePhoneOffset x="0.133000" y="0.133000" z="0.526000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.209000" y="0.124000" z="0.401000" />
      <PovCameraOffset x="0.000000" y="-0.285000" z="0.650000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.276617" />
      <wheelScaleRear value="0.276617" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.400000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.40000" />
      <damageOffsetScale value="0.40000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        50.000000
        150.000000
        250.000000
        350.000000
        450.000000
        550.000000
      </lodDistances>
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="4" />
      <flags>FLAG_SPORTS FLAG_EXTRAS_ALL FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_RICH_CAR FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_COUNT_AS_FACEBOOK_DRIVEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>LOW_ITALIGTO_FRONT_LEFT</Item>
        <Item>LOW_ITALIGTO_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
      <Item>
      <modelName>gstsemxl9polng</modelName>
      <txdName>gstsemxl9polng</txdName>
      <handlingId>gstsemxl9polng</handlingId>
      <gameName>GSTSEMXL</gameName>
      <vehicleMakeName>CANIS</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>imperator</audioNameHash>
      <layout>LAYOUT_RANGER</layout>
      <coverBoundOffsets>SEMINOLE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="-0.033000" y="-0.050000" z="-0.055000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
    <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.038000" />
    <FirstPersonProjectileDriveByPassengerIKOffset x="-0.166000" y="-0.093000" z="-0.080000" />
    <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.048000" z="-0.040000" />
    <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
    <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
    <FirstPersonMobilePhoneOffset x="0.155000" y="0.270000" z="0.508000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
    <FirstPersonMobilePhoneSeatIKOffset>
    <Item>
    <Offset x="0.136000" y="0.183000" z="0.425000" />
    <SeatIndex value="2" />
    </Item>
    <Item>
    <Offset x="0.136000" y="0.183000" z="0.425000" />
    <SeatIndex value="3" />
    </Item>
    </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.140000" z="0.640000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.3082" />
      <wheelScaleRear value="0.3082" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        50.000000
        150.000000
        250.000000
        350.000000
        450.000000
        550.000000
      </lodDistances>
      <minSeatHeight value="0.929" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="999" />
      <flags>FLAG_RICH_CAR FLAG_EXTRAS_STRONG FLAG_EMERGENCY_SERVICE FLAG_LAW_ENFORCEMENT FLAG_HAS_LIVERY FLAG_EXTRAS_ALL FLAG_IS_BULKY FLAG_ATTACH_TRAILER_ON_HIGHWAY</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
    <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers>
        <Item>boattrailer</Item>
        <Item>trailersmall</Item>
      </trailers>
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_RUMPO_FRONT_LEFT</Item>
        <Item>RANGER_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
        <Item>
      <modelName>gstter11polng</modelName>
      <txdName>gstter11polng</txdName>
      <handlingId>gstter11polng</handlingId>
      <gameName>GSTTER</gameName>
      <vehicleMakeName>KARIN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>weap_xs_vehicle_weapons</ptfxAssetName>
      <audioNameHash>sultanrs</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>SULTAN_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
    <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
    <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
    <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
    <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.080000" z="0.000000" />
    <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.080000" z="0.000000" />
    <FirstPersonMobilePhoneOffset x="0.155000" y="0.295000" z="0.533000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.175000" z="0.465000" />
    <FirstPersonMobilePhoneSeatIKOffset>
    <Item>
      <Offset x="0.136000" y="0.126000" z="0.475000" />
      <SeatIndex value="2" />
    </Item>
    <Item>
      <Offset x="0.136000" y="0.126000" z="0.475000" />
      <SeatIndex value="3" />
    </Item>
    </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.135000" z="0.670000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.045000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.150000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.236300" />
      <wheelScaleRear value="0.236300" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        50.000000
        150.000000
        250.000000
        350.000000
        450.000000
        550.000000
      </lodDistances>
      <minSeatHeight value="0.832" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="50" />
      <flags>FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_EXTRAS_STRONG FLAG_EXTRAS_ALL FLAG_HAS_LIVERY</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_SULTAN</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
    <firstPersonDrivebyData>
        <Item>STD_SULTAN_FRONT_LEFT</Item>
        <Item>STD_SULTAN_FRONT_RIGHT</Item>
        <Item>STD_SULTAN_REAR_LEFT</Item>
        <Item>STD_SULTAN_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
    <Item>
      <modelName>gstyxl12polng</modelName>
      <txdName>gstyxl12polng</txdName>
      <handlingId>gstyxl12polng</handlingId>
      <gameName>GSTYXL</gameName>
      <vehicleMakeName>DECLASSE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>imperator</audioNameHash>
      <layout>LAYOUT_RANGER_CARACARA2</layout>
      <coverBoundOffsets>CARACARA2_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
      <FirstPersonDriveByIKOffset x="0.060000" y="-0.060000" z="-0.050000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.025000" y="-0.130000" z="-0.060000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.025000" y="-0.130000" z="-0.060000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="-0.050000" z="-0.050000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="-0.050000" z="-0.050000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.070000" y="-0.050000" z="-0.060000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="-0.060000" y="-0.060000" z="-0.050000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="-0.070000" y="-0.050000" z="-0.060000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.020000" y="-0.080000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.020000" y="-0.040000" z="-0.030000" />
	  <FirstPersonMobilePhoneOffset x="0.130000" y="0.158000" z="0.535000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.230000" y="0.163000" z="0.475000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.230000" y="0.353000" z="0.440000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.230000" y="0.353000" z="0.440000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.195000" z="0.650000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
	  <PovRearPassengerCameraOffset x="0.000000" y="0.195000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.263500" />
      <wheelScaleRear value="0.263500" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.400000" />
      <damageOffsetScale value="0.400000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        50.000000
        150.000000
        250.000000
        350.000000
        450.000000
        550.000000
      </lodDistances>
      <minSeatHeight value="1.006" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="5" />
      <flags>FLAG_IS_OFFROAD_VEHICLE FLAG_EXTRAS_ALL FLAG_EXTRAS_STRONG FLAG_EMERGENCY_SERVICE FLAG_LAW_ENFORCEMENT FLAG_HAS_LIVERY</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_CAVALCADE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>RANGER_CARACARA2_FRONT_LEFT</Item>
		<Item>RANGER_CARACARA2_FRONT_RIGHT</Item>
        <Item>RANGER_CARACARA2_REAR_LEFT</Item>
        <Item>RANGER_CARACARA2_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
        <Item>
      <modelName>gsts128polng</modelName>
      <txdName>gsts128polng</txdName>
      <handlingId>gsts128polng</handlingId>
      <gameName>GSTS12</gameName>
      <vehicleMakeName>GROTTI</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>cheetah</audioNameHash>
      <layout>LAYOUT_LOW_ITALIGTO</layout>
      <coverBoundOffsets>ITALIGTO_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.100000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.160000" z="-0.025000" />
    <FirstPersonProjectileDriveByIKOffset x="0.010000" y="-0.140000" z="-0.060000" />
    <FirstPersonProjectileDriveByPassengerIKOffset x="-0.020000" y="-0.140000" z="-0.060000" />
    <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.100000" z="-0.040000" />
    <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.160000" z="-0.025000" />
    <FirstPersonMobilePhoneOffset x="0.133000" y="0.133000" z="0.526000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.209000" y="0.124000" z="0.401000" />
      <PovCameraOffset x="0.000000" y="-0.285000" z="0.650000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.292500" />
      <wheelScaleRear value="0.292500" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.400000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.40000" />
      <damageOffsetScale value="0.40000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        50.000000
        150.000000
        250.000000
        350.000000
        450.000000
        550.000000
      </lodDistances>
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="4" />
      <flags>FLAG_SPORTS FLAG_EXTRAS_ALL FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_HAS_LIVERY FLAG_RICH_CAR FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_COUNT_AS_FACEBOOK_DRIVEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>LOW_ITALIGTO_FRONT_LEFT</Item>
        <Item>LOW_ITALIGTO_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
       <Item>
      <modelName>gstpmp7polng</modelName>
      <txdName>gstpmp7polng</txdName>
      <handlingId>gstpmp7polng</handlingId>
      <gameName>GSTPMP</gameName>
      <vehicleMakeName>SCHYSTER</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>imperator</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>BUFFALO4_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.085000" z="-0.055000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
    <FirstPersonProjectileDriveByIKOffset x="0.050000" y="-0.120000" z="-0.080000" />
    <FirstPersonProjectileDriveByPassengerIKOffset x="-0.060000" y="-0.100000" z="-0.05000" />
    <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="-0.070000" z="-0.080000" />
    <FirstPersonProjectileDriveByRearRightIKOffset x="-0.050000" y="-0.070000" z="-0.060000" />
    <FirstPersonDriveByLeftPassengerIKOffset x="0.070000" y="-0.080000" z="-0.010000" />
    <FirstPersonDriveByRightPassengerIKOffset x="-0.060000" y="-0.090000" z="-0.040000" />
    <FirstPersonDriveByRightRearPassengerIKOffset x="-0.090000" y="-0.060000" z="0.000000" />
    <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.040000" z="0.000000" />
    <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.020000" z="0.000000" />
    <FirstPersonMobilePhoneOffset x="0.135000" y="0.240000" z="0.570000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.196000" y="0.203000" z="0.435000" />
    <FirstPersonMobilePhoneSeatIKOffset>
    <Item>
      <Offset x="0.136000" y="0.156000" z="0.455000" />
      <SeatIndex value="2" />
    </Item>
    <Item>
      <Offset x="0.136000" y="0.156000" z="0.455000" />
      <SeatIndex value="3" />
    </Item>
    </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.145000" z="0.680000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.025000" />
      <PovPassengerCameraOffset x="0.000000" y="-0.005000" z="-0.050000" />
      <PovRearPassengerCameraOffset x="0.018000" y="-0.045000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.288000" />
      <wheelScaleRear value="0.288000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="0.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="0.000000" />
      <damageMapScale value="0.900000" />
      <damageOffsetScale value="0.700000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        50.000000
        150.000000
        250.000000
        350.000000
        450.000000
        550.000000
      </lodDistances>
      <minSeatHeight value="0.818" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="999" />
      <flags>FLAG_AVERAGE_CAR FLAG_EXTRAS_ALL FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_HAS_LIVERY</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
    <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
    <firstPersonDrivebyData>
        <Item>STANDARD_BUFFALO4_FRONT_LEFT</Item>
        <Item>STANDARD_BUFFALO4_FRONT_RIGHT</Item>
        <Item>STANDARD_BUFFALO4_REAR_LEFT</Item>
        <Item>STANDARD_BUFFALO4_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
       <Item>
      <modelName>gstgrs6polng</modelName>
      <txdName>gstgrs6polng</txdName>
      <handlingId>gstgrs6polng</handlingId>
      <gameName>GSTGRS6</gameName>
      <vehicleMakeName>BRAVADO</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>imperator</audioNameHash>
      <layout>LAYOUT_RANGER_SWAT</layout>
      <coverBoundOffsets>PRANGER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_REBLA</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.020000" y="-0.090000" z="-0.070000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="-0.027000" />
    <FirstPersonProjectileDriveByPassengerIKOffset x="-0.113000" y="-0.005000" z="-0.078000" />
    <FirstPersonDriveByLeftPassengerIKOffset x="0.060000" y="0.010000" z="-0.020000" />
    <FirstPersonDriveByRightPassengerIKOffset x="-0.065000" y="-0.108000" z="-0.060000" />
    <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.080000" y="-0.010000" z="-0.030000" />
    <FirstPersonDriveByRightRearPassengerIKOffset x="-0.060000" y="-0.020000" z="-0.040000" />
    <FirstPersonProjectileDriveByRearLeftIKOffset x="-0.040000" y="-0.068000" z="-0.047000" />
    <FirstPersonProjectileDriveByRearRightIKOffset x="-0.040000" y="-0.068000" z="-0.057000" />
    <FirstPersonMobilePhoneOffset x="0.150000" y="0.208000" z="0.570000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.206000" y="0.223000" z="0.425000" />
    <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="-0.088000" z="-0.047000" />
      <PovCameraOffset x="0.025000" y="-0.125000" z="0.575000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.010000" />
      <PovPassengerCameraOffset x="0.010000" y="0.045000" z="0.085000" />
    <PovRearPassengerCameraOffset x="0.000000" y="0.150000" z="0.110000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.292300" />
      <wheelScaleRear value="0.292300" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="0.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="0.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0xAA0A0A0A" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        50.000000 
        150.000000  
        250.000000  
        350.000000  
        450.000000  
        550.000000
      </lodDistances>
      <minSeatHeight value="0.966" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_EXTRAS_ALL FLAG_EXTRAS_STRONG FLAG_EMERGENCY_SERVICE FLAG_LAW_ENFORCEMENT FLAG_AVERAGE_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_HAS_LIVERY FLAG_IS_BULKY FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
    <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>GRANGER2_FRONT_LEFT</Item>
        <Item>GRANGER2_FRONT_RIGHT</Item>
    <Item>GRANGER2_REAR_LEFT</Item>
        <Item>GRANGER2_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
      <Item>
      <modelName>gstetrk5polng</modelName>
      <txdName>gstetrk5polng</txdName>
      <handlingId>gstetrk5polng</handlingId>
      <gameName>GSTETRK5</gameName>
      <vehicleMakeName>COIL</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>voltic</audioNameHash>
      <layout>LAYOUT_STD_NEON</layout>
      <coverBoundOffsets>RAIDEN_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_SPORT_LOW</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.070000" y="-0.100000" z="-0.050000" />
      <FirstPersonDriveByUnarmedIKOffset x="-0.020000" y="-0.100000" z="-0.020000" />
    <FirstPersonProjectileDriveByIKOffset x="0.070000" y="-0.180000" z="-0.050000" />
    <FirstPersonProjectileDriveByPassengerIKOffset x="-0.100000" y="-0.170000" z="-0.060000" />
    <FirstPersonProjectileDriveByRearLeftIKOffset x="-0.080000" y="-0.070000" z="-0.050000" />
    <FirstPersonProjectileDriveByRearRightIKOffset x="0.020000" y="-0.050000" z="-0.070000" />
    <FirstPersonDriveByLeftPassengerIKOffset x="0.040000" y="-0.070000" z="-0.010000" />
    <FirstPersonDriveByRightPassengerIKOffset x="-0.060000" y="-0.100000" z="-0.050000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="-0.010000" y="-0.050000" z="-0.010000" />
    <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.125000" z="0.000000" />
    <FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.020000" y="-0.100000" z="-0.020000" />
    <FirstPersonMobilePhoneOffset x="0.120000" y="0.110000" z="0.540000" />
    <FirstPersonPassengerMobilePhoneOffset x="0.210000" y="0.085000" z="0.416000" />
    <FirstPersonMobilePhoneSeatIKOffset>
    <Item>
      <Offset x="0.180000" y="-0.020000" z="0.524000" />
      <SeatIndex value="2" />
    </Item>
    <Item>
      <Offset x="0.190000" y="-0.020000" z="0.524000" />
      <SeatIndex value="3" />
    </Item>
    </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.270000" z="0.640000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.025000" z="0.090000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.303500" />
      <wheelScaleRear value="0.303500" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.3" />
      <damageOffsetScale value="0.3" />
      <diffuseTint value="0xC4000000" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        50.000000
        150.000000
        250.000000
        350.000000
        450.000000
        550.000000
      </lodDistances>
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="50" />
      <flags>FLAG_DISABLE_THROUGH_WINDSCREEN FLAG_EMERGENCY_SERVICE FLAG_EXTRAS_ALL FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_HAS_LIVERY FLAG_AVERAGE_CAR FLAG_IS_ELECTRIC</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_BANSHEE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
    <firstPersonDrivebyData>
        <Item>STD_RAIDEN_FRONT_LEFT</Item>
        <Item>STD_RAIDEN_FRONT_RIGHT</Item>
        <Item>STD_RAIDEN_REAR_LEFT</Item>
        <Item>STD_RAIDEN_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>  
      <Item>
      <modelName>gstcypt4polng</modelName>
      <txdName>gstcypt4polng</txdName>
      <handlingId>gstcypt4polng</handlingId>
      <gameName>GSTCYPT1</gameName>
      <vehicleMakeName>Ubermacht</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>cypher</audioNameHash>
      <layout>LAYOUT_STD_CYPHER</layout>
      <coverBoundOffsets>CYPHER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.020000" y="-0.150000" z="-0.060000" />
      <FirstPersonDriveByUnarmedIKOffset x="-0.050000" y="-0.020000" z="0.000000" />
    <FirstPersonProjectileDriveByIKOffset x="0.030000" y="-0.105000" z="-0.050000" />
    <FirstPersonProjectileDriveByPassengerIKOffset x="-0.030000" y="-0.085000" z="-0.050000" />
    <FirstPersonDriveByRightPassengerIKOffset x="-0.020000" y="-0.150000" z="-0.060000" />
    <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.050000" y="-0.040000" z="0.000000" />
    <FirstPersonMobilePhoneOffset x="0.140000" y="0.195000" z="0.535000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.185000" y="0.185000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.230000" z="0.660000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.0450000" />
      <PovPassengerCameraOffset x="0.000000" y="0.050000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.273000" />
      <wheelScaleRear value="0.273000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.400000" />
      <damageOffsetScale value="0.400000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.55000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        50.000000
        150.000000
        250.000000  
        350.000000  
        450.000000  
        550.000000
      </lodDistances>
      <minSeatHeight value="0.481" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="5" />
      <flags>FLAG_EXTRAS_STRONG FLAG_EMERGENCY_SERVICE FLAG_LAW_ENFORCEMENT FLAG_HAS_LIVERY FLAG_SPORTS FLAG_EXTRAS_ALL FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_CAN_HAVE_NEONS FLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_CYPHER_FRONT_LEFT</Item>
        <Item>STD_CYPHER_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
      <numSeatsOverride value="2" />
  </Item>
    <Item>
      <modelName>gstcns3polng</modelName>
      <txdName>gstcns3polng</txdName>
      <handlingId>gstcns3polng</handlingId>
      <gameName>GSTCNS1</gameName>
      <vehicleMakeName>GROTTI</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>cheetah</audioNameHash>
      <layout>LAYOUT_RANGER_NOVAK</layout>
      <coverBoundOffsets>NOVAK_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.060000" y="-0.100000" z="-0.045000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
    <FirstPersonProjectileDriveByIKOffset x="0.055000" y="-0.120000" z="-0.070000" />
    <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.150000" z="-0.030000" />
    <FirstPersonProjectileDriveByRearLeftIKOffset x="-0.060000" y="-0.040000" z="-0.060000" />
    <FirstPersonProjectileDriveByRearRightIKOffset x="0.060000" y="-0.080000" z="-0.060000" />
    <FirstPersonDriveByLeftPassengerIKOffset x="0.040000" y="0.000000" z="-0.010000" />
    <FirstPersonDriveByRightPassengerIKOffset  x="-0.040000" y="-0.070000" z="-0.055000" />
    <FirstPersonDriveByRightRearPassengerIKOffset x="-0.040000" y="0.000000" z="-0.010000" />
    <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.070000" z="-0.010000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
    <FirstPersonMobilePhoneOffset x="0.140000" y="0.138000" z="0.540000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.220000" y="0.113000" z="0.415000" />
      <FirstPersonMobilePhoneSeatIKOffset>
    <Item>
      <Offset x="0.220000" y="0.230000" z="0.440000" />
      <SeatIndex value="2" />
    </Item>
    <Item>
      <Offset x="0.210000" y="0.220000" z="0.440000" />
      <SeatIndex value="3" />
    </Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.205000" z="0.655000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.010000" y="0.000000" z="0.030000" />
    <PovRearPassengerCameraOffset x="0.015000" y="0.100000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.319248" />
      <wheelScaleRear value="0.319248" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.400000" />
      <damageOffsetScale value="0.400000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        50.000000
        150.000000
        250.000000
        350.000000
        450.000000
        550.000000
      </lodDistances>
      <minSeatHeight value="0.400" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="5" />
      <flags>FLAG_AVERAGE_CAR FLAG_EXTRAS_ALL FLAG_EXTRAS_STRONG FLAG_EMERGENCY_SERVICE FLAG_LAW_ENFORCEMENT FLAG_POOR_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_IS_BULKY FLAG_HAS_INTERIOR_EXTRAS FLAG_CARGOBOB_HOOK_UP_CHASSIS FLAG_NO_HEAVY_BRAKE_ANIMATION</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
    <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras>EXTRA_1</requiredExtras>
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_NOVAK_FRONT_LEFT</Item>
        <Item>VAN_NOVAK_FRONT_RIGHT</Item>
        <Item>VAN_NOVAK_REAR_LEFT</Item>
        <Item>VAN_NOVAK_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>  
        <Item>
      <modelName>gstcdy2polng</modelName>
      <txdName>gstcdy2polng</txdName>
      <handlingId>gstcdy2polng</handlingId>
      <gameName>GSTCDY2P</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>faggio3</audioNameHash>
      <layout>LAYOUT_VAN</layout>
      <coverBoundOffsets>REBEL_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_JEEP_CAMERA</cameraName>
      <aimCameraName>JEEP_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.015000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
    <FirstPersonProjectileDriveByIKOffset x="0.060000" y="-0.060000" z="0.000000" />
    <FirstPersonProjectileDriveByPassengerIKOffset x="-0.060000" y="-0.060000" z="0.000000" />
    <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="0.015000" />
    <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
    <FirstPersonMobilePhoneOffset x="0.173000" y="0.243000" z="0.503000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.135000" z="0.455000" />
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.655000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.045000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.271500" />
      <wheelScaleRear value="0.271500" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.500000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        50.000000
        150.000000
        250.000000
        350.000000
        450.000000
        550.000000
      </lodDistances>
      <minSeatHeight value="0.87" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="2" />
      <flags>FLAG_NO_BOOT FLAG_EXTRAS_ALL FLAG_EXTRAS_STRONG FLAG_EMERGENCY_SERVICE FLAG_LAW_ENFORCEMENT FLAG_AVERAGE_CAR</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_OFFROAD</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
    <firstPersonDrivebyData>
        <Item>STD_DILETTANTE_FRONT_LEFT</Item>
        <Item>STD_DILETTANTE_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    <numSeatsOverride value="2" />
    </Item>
      <Item>
      <modelName>gstarg1polng</modelName>
      <txdName>gstarg1polng</txdName>
      <handlingId>gstarg1polng</handlingId>
      <gameName>GSTARG1P</gameName>
      <vehicleMakeName>OBEY</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>sultanrs</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>KOMODA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STOCKADE</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.010000" y="-0.110000" z="-0.050000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
    <FirstPersonProjectileDriveByIKOffset x="0.020000" y="-0.110000" z="-0.060000" />
    <FirstPersonProjectileDriveByPassengerIKOffset x="-0.100000" y="-0.090000" z="-0.060000" />
    <FirstPersonProjectileDriveByRearLeftIKOffset x="-0.010000" y="-0.100000" z="-0.050000" />
    <FirstPersonProjectileDriveByRearRightIKOffset x="0.010000" y="-0.100000" z="-0.050000" />
    <FirstPersonDriveByLeftPassengerIKOffset x="-0.010000" y="-0.060000" z="-0.035000" />
    <FirstPersonDriveByRightPassengerIKOffset  x="-0.010000" y="-0.110000" z="-0.050000" />
    <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="-0.020000" z="0.010000" />
    <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="-0.020000" y="-0.200000" z="-0.020000" />
    <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.140000" z="-0.040000" />
    <FirstPersonMobilePhoneOffset x="0.173000" y="0.333000" z="0.533000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.231000" y="0.343000" z="0.420000" />
    <FirstPersonMobilePhoneSeatIKOffset>
    <Item>
      <Offset x="0.211000" y="0.103000" z="0.435000" />
      <SeatIndex value="2" />
    </Item>
    <Item>
      <Offset x="0.211000" y="0.103000" z="0.435000" />
      <SeatIndex value="3" />
    </Item>
    </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.130000" z="0.660000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.060000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.090000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.299000" />
      <wheelScaleRear value="0.299000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.400000" />
      <damageOffsetScale value="0.400000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.650000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        50.000000
        150.000000
        250.000000  
        350.000000  
        450.000000  
        550.000000
      </lodDistances>
      <minSeatHeight value="0.481" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="5" />
      <flags>FLAG_EXTRAS_ALL FLAG_EXTRAS_STRONG FLAG_EMERGENCY_SERVICE FLAG_LAW_ENFORCEMENT FLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
    <firstPersonDrivebyData>
        <Item>STD_TAILGATER2_FRONT_LEFT</Item>
        <Item>STD_TAILGATER2_FRONT_RIGHT</Item>
        <Item>STD_TAILGATER2_REAR_LEFT</Item>
        <Item>STD_TAILGATER2_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
 </InitDatas>
  <txdRelationships>
        <Item>
      <parent>vehicles_cav_interior</parent>
      <child>gstyxl12polng</child>
    </Item>
      <Item>
      <parent>vehicles_itali_w_interior</parent>
      <child>gstcdy2polng</child>
    </Item>
    <Item>
      <parent>vehicles_race_generic</parent>
      <child>gststew_generic_sedanint</child>
    </Item>
    <Item>
      <parent>gststew_generic_sedanint</parent>
      <child>gstarg1polng</child>
    </Item>
        <Item>
      <parent>vehicles_race_generic</parent>
      <child>vehicles_gstcns1_interior</child>
    </Item>
    <Item>
      <parent>vehicles_gstcns1_interior</parent>
      <child>gstcns3polng</child>
    </Item>
      <Item>
      <parent>vehicles_jugular_race_interior</parent>
      <child>gstcypt4polng</child>
    </Item>
        <Item>
      <parent>vehicles_fmj_interior</parent>
      <child>gstetrk5polng</child>
    </Item>
        <Item>
      <parent>vehicles_gendials</parent>
      <child>gstgrs6polng</child>
    </Item>
        <Item>
      <parent>vehicles_muscle_n_w_interior</parent>
      <child>gstpmp7polng</child>
    </Item>
      <Item>
      <parent>vehicles_itali_w_interior</parent>
      <child>gsts128polng</child>
    </Item>
        <Item>
      <parent>vehicles_muscle_n_w_interior</parent>
      <child>gstsemxl9polng</child>
    </Item>
        <Item>
      <parent>vehicles_sultan_interior</parent>
      <child>gstter11polng</child>
    </Item>
        <Item>
      <parent>vehicles_race_generic</parent>
      <child>vehicles_gstsh51_interior</child>
    </Item>
    <Item>
      <parent>vehicles_gstsh51_interior</parent>
      <child>gstsh510polng</child>
    </Item>
  </txdRelationships>
</CVehicleModelInfo__InitDataList>