<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
  <residentTxd>vehshare</residentTxd>
  <residentAnims />
  <InitDatas>
    <Item>
      <modelName>gstrema1</modelName>
      <txdName>gstrema1</txdName>
      <handlingId>gstrema1</handlingId>
      <gameName>gstrema1</gameName>
      <vehicleMakeName>Annis</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>remus</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>REMUS_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.03000" y="-0.090000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="-0.025000" y="-0.130000" z="-0.040000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.025000" y="-0.130000" z="-0.040000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.020000" y="-0.080000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.206000" y="0.152000" z="0.514000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.216000" y="0.148000" z="0.380000" />
      <PovCameraOffset x="0.000000" y="-0.300000" z="0.600000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.225281" />
      <wheelScaleRear value="0.225281" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.500000" />
      <damageOffsetScale value="0.500000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.400000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
      </lodDistances>
     <minSeatHeight value="0.871" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="10" />
      <flags>FLAG_SPORTS FLAG_AVERAGE_CAR FLAG_CAN_HAVE_NEONS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>LOW_REMUS_FRONT_LEFT</Item>
        <Item>LOW_REMUS_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>gstrema1b</modelName>
      <txdName>gstrema1b</txdName>
      <handlingId>gstrema1b</handlingId>
      <gameName>gstrema1b</gameName>
      <vehicleMakeName>Annis</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>remus</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>REMUS_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.03000" y="-0.090000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="-0.025000" y="-0.130000" z="-0.040000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.025000" y="-0.130000" z="-0.040000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.020000" y="-0.080000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.206000" y="0.152000" z="0.514000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.216000" y="0.148000" z="0.380000" />
      <PovCameraOffset x="0.000000" y="-0.300000" z="0.600000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.254855" />
      <wheelScaleRear value="0.254855" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.500000" />
      <damageOffsetScale value="0.500000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.400000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
      </lodDistances>
     <minSeatHeight value="0.871" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="10" />
      <flags>FLAG_SPORTS FLAG_AVERAGE_CAR FLAG_CAN_HAVE_NEONS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>LOW_REMUS_FRONT_LEFT</Item>
        <Item>LOW_REMUS_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>gstrema1c</modelName>
      <txdName>gstrema1c</txdName>
      <handlingId>gstrema1c</handlingId>
      <gameName>gstrema1c</gameName>
      <vehicleMakeName>Annis</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>remus</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>REMUS_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.03000" y="-0.090000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="-0.025000" y="-0.130000" z="-0.040000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.025000" y="-0.130000" z="-0.040000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.020000" y="-0.080000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.206000" y="0.152000" z="0.514000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.216000" y="0.148000" z="0.380000" />
      <PovCameraOffset x="0.000000" y="-0.300000" z="0.600000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.254926" />
      <wheelScaleRear value="0.254926" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.500000" />
      <damageOffsetScale value="0.500000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.400000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
      </lodDistances>
     <minSeatHeight value="0.871" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="10" />
      <flags>FLAG_SPORTS FLAG_AVERAGE_CAR FLAG_CAN_HAVE_NEONS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>LOW_REMUS_FRONT_LEFT</Item>
        <Item>LOW_REMUS_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>gstrema1d</modelName>
      <txdName>gstrema1d</txdName>
      <handlingId>gstrema1d</handlingId>
      <gameName>gstrema1d</gameName>
      <vehicleMakeName>Annis</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>remus</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>REMUS_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.03000" y="-0.090000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="-0.025000" y="-0.130000" z="-0.040000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.025000" y="-0.130000" z="-0.040000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.020000" y="-0.080000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.206000" y="0.152000" z="0.514000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.216000" y="0.148000" z="0.380000" />
      <PovCameraOffset x="0.000000" y="-0.300000" z="0.600000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.255167" />
      <wheelScaleRear value="0.255167" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.500000" />
      <damageOffsetScale value="0.500000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.400000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
      </lodDistances>
     <minSeatHeight value="0.871" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="10" />
      <flags>FLAG_SPORTS FLAG_AVERAGE_CAR FLAG_CAN_HAVE_NEONS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>LOW_REMUS_FRONT_LEFT</Item>
        <Item>LOW_REMUS_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>gstrema1e</modelName>
      <txdName>gstrema1e</txdName>
      <handlingId>gstrema1e</handlingId>
      <gameName>gstrema1e</gameName>
      <vehicleMakeName>Annis</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>remus</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>REMUS_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.03000" y="-0.090000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="-0.025000" y="-0.130000" z="-0.040000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.025000" y="-0.130000" z="-0.040000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.020000" y="-0.080000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.206000" y="0.152000" z="0.514000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.216000" y="0.148000" z="0.380000" />
      <PovCameraOffset x="0.000000" y="-0.300000" z="0.600000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.254865" />
      <wheelScaleRear value="0.254865" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.500000" />
      <damageOffsetScale value="0.500000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.400000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
      </lodDistances>
     <minSeatHeight value="0.871" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="10" />
      <flags>FLAG_SPORTS FLAG_AVERAGE_CAR FLAG_CAN_HAVE_NEONS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>LOW_REMUS_FRONT_LEFT</Item>
        <Item>LOW_REMUS_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>gstrema1f</modelName>
      <txdName>gstrema1f</txdName>
      <handlingId>gstrema1f</handlingId>
      <gameName>gstrema1f</gameName>
      <vehicleMakeName>Annis</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>remus</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>REMUS_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.03000" y="-0.090000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="-0.025000" y="-0.130000" z="-0.040000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.025000" y="-0.130000" z="-0.040000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.020000" y="-0.080000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.206000" y="0.152000" z="0.514000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.216000" y="0.148000" z="0.380000" />
      <PovCameraOffset x="0.000000" y="-0.300000" z="0.600000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.233992" />
      <wheelScaleRear value="0.233992" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.500000" />
      <damageOffsetScale value="0.500000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.400000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
      </lodDistances>
     <minSeatHeight value="0.871" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="10" />
      <flags>FLAG_SPORTS FLAG_AVERAGE_CAR FLAG_CAN_HAVE_NEONS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>LOW_REMUS_FRONT_LEFT</Item>
        <Item>LOW_REMUS_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
  </InitDatas>
  <txdRelationships>
  <Item>
      <parent>vehicles_race_interior</parent>
      <child>vehicles_elegy_race</child>
    </Item>
	<Item>
      <parent>vehicles_elegy_race</parent>
      <child>gstrema1</child>
    </Item>
	<Item>
      <parent>vehicles_elegy_race</parent>
      <child>gstrema1b</child>
    </Item>
	<Item>
      <parent>vehicles_elegy_race</parent>
      <child>gstrema1c</child>
    </Item>
	<Item>
      <parent>vehicles_elegy_race</parent>
      <child>gstrema1d</child>
    </Item>
	<Item>
      <parent>vehicles_elegy_race</parent>
      <child>gstrema1e</child>
    </Item>
	<Item>
      <parent>vehicles_elegy_race</parent>
      <child>gstrema1f</child>
    </Item>
  </txdRelationships>
</CVehicleModelInfo__InitDataList>
