<?xml version="1.0" encoding="utf-8"?>

<CVehicleModelInfo__InitDataList>
	<residentTxd>vehshare</residentTxd>
	<residentAnims />
	<InitDatas>
	  <Item>
      <modelName>gstsentxs31</modelName>
      <txdName>gstsentxs31</txdName>
      <handlingId>GSTSENTXS31</handlingId>
      <gameName>gstsxs3c</gameName>
      <vehicleMakeName>UBERMACH</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>gom09euri6a</audioNameHash>
      <layout>LAYOUT_STANDARD_SENTINEL4</layout>
      <coverBoundOffsets>SENTINEL4_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.015000" y="-0.016000" z="-0.073000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.040000" z="-0.005000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.000000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.000000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.050000" y="0.000000" z="-0.030000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.050000" y="0.000000" z="-0.030000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.015000" y="-0.036000" z="-0.073000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
      <FirstPersonMobilePhoneOffset x="0.130000" y="0.152000" z="0.525000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.210000" y="0.070000" z="0.420000" />
      <PovCameraOffset x="0.000000" y="-0.230000" z="0.670000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.248000" />
      <wheelScaleRear value="0.248000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.350000" />
      <damageOffsetScale value="0.350000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000   
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.844" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="10" />
      <flags>FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_CAN_HAVE_NEONS </flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_COUPE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_SENTINEL4_FRONT_LEFT</Item>
        <Item>STD_SENTINEL4_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
      <numSeatsOverride value="2" />
    </Item> 
	<Item>
      <modelName>gstsentxs31b</modelName>
      <txdName>gstsentxs31</txdName>
      <handlingId>GSTSENTXS31</handlingId>
      <gameName>gstsxs3cb</gameName>
      <vehicleMakeName>UBERMACH</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>gom09euri6a</audioNameHash>
      <layout>LAYOUT_STANDARD_SENTINEL4</layout>
      <coverBoundOffsets>SENTINEL4_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.015000" y="-0.016000" z="-0.073000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.040000" z="-0.005000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.000000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.000000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.050000" y="0.000000" z="-0.030000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.050000" y="0.000000" z="-0.030000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.015000" y="-0.036000" z="-0.073000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
      <FirstPersonMobilePhoneOffset x="0.130000" y="0.152000" z="0.525000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.210000" y="0.070000" z="0.420000" />
      <PovCameraOffset x="0.000000" y="-0.230000" z="0.670000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.248000" />
      <wheelScaleRear value="0.248000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.350000" />
      <damageOffsetScale value="0.350000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000   
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.844" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="10" />
      <flags>FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_CAN_HAVE_NEONS </flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_COUPE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_SENTINEL4_FRONT_LEFT</Item>
        <Item>STD_SENTINEL4_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
      <numSeatsOverride value="2" />
    </Item> 
	<Item>
      <modelName>gstsentxs31c</modelName>
      <txdName>gstsentxs31</txdName>
      <handlingId>GSTSENTXS31</handlingId>
      <gameName>gstsxs3cc</gameName>
      <vehicleMakeName>UBERMACH</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>gom09euri6a</audioNameHash>
      <layout>LAYOUT_STANDARD_SENTINEL4</layout>
      <coverBoundOffsets>SENTINEL4_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.015000" y="-0.016000" z="-0.073000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.040000" z="-0.005000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.000000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.000000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.050000" y="0.000000" z="-0.030000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.050000" y="0.000000" z="-0.030000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.015000" y="-0.036000" z="-0.073000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
      <FirstPersonMobilePhoneOffset x="0.130000" y="0.152000" z="0.525000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.210000" y="0.070000" z="0.420000" />
      <PovCameraOffset x="0.000000" y="-0.230000" z="0.670000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.248000" />
      <wheelScaleRear value="0.248000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.350000" />
      <damageOffsetScale value="0.350000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000   
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.844" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="10" />
      <flags>FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_CAN_HAVE_NEONS </flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_COUPE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_SENTINEL4_FRONT_LEFT</Item>
        <Item>STD_SENTINEL4_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
      <numSeatsOverride value="2" />
    </Item> 
	<Item>
      <modelName>gstsentxs31d</modelName>
      <txdName>gstsentxs31</txdName>
      <handlingId>GSTSENTXS31</handlingId>
      <gameName>gstsxs3cd</gameName>
      <vehicleMakeName>UBERMACH</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>gom09euri6a</audioNameHash>
      <layout>LAYOUT_STANDARD_SENTINEL4</layout>
      <coverBoundOffsets>SENTINEL4_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.015000" y="-0.016000" z="-0.073000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.040000" z="-0.005000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.000000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.000000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.050000" y="0.000000" z="-0.030000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.050000" y="0.000000" z="-0.030000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.015000" y="-0.036000" z="-0.073000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
      <FirstPersonMobilePhoneOffset x="0.130000" y="0.152000" z="0.525000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.210000" y="0.070000" z="0.420000" />
      <PovCameraOffset x="0.000000" y="-0.230000" z="0.670000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.248000" />
      <wheelScaleRear value="0.248000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.350000" />
      <damageOffsetScale value="0.350000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000   
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.844" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="10" />
      <flags>FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_CAN_HAVE_NEONS </flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_COUPE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_SENTINEL4_FRONT_LEFT</Item>
        <Item>STD_SENTINEL4_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
      <numSeatsOverride value="2" />
    </Item> 
	<Item>
      <modelName>gstsentxs31e</modelName>
      <txdName>gstsentxs31</txdName>
      <handlingId>GSTSENTXS31</handlingId>
      <gameName>gstsxs3ce</gameName>
      <vehicleMakeName>UBERMACH</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>gom09euri6a</audioNameHash>
      <layout>LAYOUT_STANDARD_SENTINEL4</layout>
      <coverBoundOffsets>SENTINEL4_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.015000" y="-0.016000" z="-0.073000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.040000" z="-0.005000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.000000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.000000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.050000" y="0.000000" z="-0.030000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.050000" y="0.000000" z="-0.030000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.015000" y="-0.036000" z="-0.073000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
      <FirstPersonMobilePhoneOffset x="0.130000" y="0.152000" z="0.525000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.210000" y="0.070000" z="0.420000" />
      <PovCameraOffset x="0.000000" y="-0.230000" z="0.670000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.248000" />
      <wheelScaleRear value="0.248000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.350000" />
      <damageOffsetScale value="0.350000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000   
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.844" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="10" />
      <flags>FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_CAN_HAVE_NEONS </flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_COUPE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_SENTINEL4_FRONT_LEFT</Item>
        <Item>STD_SENTINEL4_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
      <numSeatsOverride value="2" />
    </Item> 
	
	</InitDatas>
	<txdRelationships>
	<Item>
      <parent>vehicles_race_generic</parent>
      <child>gstsentxs31</child>
    </Item>
	<Item>
      <parent>vehicles_race_generic</parent>
      <child>gstsentxs31b</child>
    </Item>
	<Item>
      <parent>vehicles_race_generic</parent>
      <child>gstsentxs31c</child>
    </Item>
	<Item>
      <parent>vehicles_race_generic</parent>
      <child>gstsentxs31d</child>
    </Item>
	<Item>
      <parent>vehicles_race_generic</parent>
      <child>gstsentxs31e</child>
    </Item>

	</txdRelationships>
</CVehicleModelInfo__InitDataList>