<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
  <residentTxd>vehshare</residentTxd>
  <residentAnims />
  <InitDatas>
		<Item>
      <modelName>gstapcbvl1</modelName>
      <txdName>gstapcbvl1</txdName>
      <handlingId>gstapcbvl1</handlingId>
      <gameName>gstapcbvl1</gameName>
      <vehicleMakeName>BRUTE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>weap_gr_vehicle_weapons</ptfxAssetName>
      <audioNameHash>boxville</audioNameHash>
      <layout>LAYOUT_VAN_BOXVILLE</layout>
      <coverBoundOffsets>BOXVILLE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND_LOW</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.165000" y="-0.028000" z="-0.060000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.165000" y="-0.023000" z="-0.107000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.095000" y="0.025000" z="-0.075000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.095000" y="0.025000" z="-0.075000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.080000" z="-0.065000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.138000" y="0.240000" z="0.458000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.281000" y="0.491000" z="0.538000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.156000" y="0.533000" z="0.538000" />
			<SeatIndex value="3" />
		</Item>
        <Item>
			<Offset x="0.281000" y="0.491000" z="0.538000" />
			<SeatIndex value="4" />
		</Item>
		<Item>
			<Offset x="0.150000" y="0.533000" z="0.576000" />
			<SeatIndex value="5" />
		</Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.075000" z="0.555000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.110000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.110000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.232000" />
      <wheelScaleRear value="0.232000" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        750.000000	
        750.000000		
        750.000000	
        750.000000		
        750.000000	
        750.000000	
      </lodDistances>
      <identicalModelSpawnDistance value="40" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_INCREASED_RAMMING_FORCE FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_HAS_CAPPED_EXPLOSION_DAMAGE FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETING FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_TRUCK</dashboardType>
      <vehicleClass>VC_VAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_GenTransport</driverName>
          <npcName>Postal Driver</npcName>
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_DOOR_DSIDE_R</Item>
        <Item>VEH_EXT_DOOR_PSIDE_R</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_BOXVILLE_FRONT_LEFT</Item>
        <Item>VAN_BOXVILLE_FRONT_RIGHT</Item>
        <Item>VAN_BOXVILLE_REAR_LEFT</Item>
        <Item>VAN_BOXVILLE_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
				<Item>
      <modelName>gstapcbvl2</modelName>
      <txdName>gstapcbvl2</txdName>
      <handlingId>gstapcbvl2</handlingId>
      <gameName>gstapcbvl2</gameName>
      <vehicleMakeName>BRUTE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>weap_gr_vehicle_weapons</ptfxAssetName>
      <audioNameHash>boxville</audioNameHash>
      <layout>LAYOUT_VAN_BOXVILLE</layout>
      <coverBoundOffsets>BOXVILLE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND_LOW</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.165000" y="-0.028000" z="-0.060000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.165000" y="-0.023000" z="-0.107000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.095000" y="0.025000" z="-0.075000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.095000" y="0.025000" z="-0.075000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.080000" z="-0.065000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.138000" y="0.240000" z="0.458000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.281000" y="0.491000" z="0.538000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.156000" y="0.533000" z="0.538000" />
			<SeatIndex value="3" />
		</Item>
        <Item>
			<Offset x="0.281000" y="0.491000" z="0.538000" />
			<SeatIndex value="4" />
		</Item>
		<Item>
			<Offset x="0.150000" y="0.533000" z="0.576000" />
			<SeatIndex value="5" />
		</Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.075000" z="0.555000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.110000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.110000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.232000" />
      <wheelScaleRear value="0.232000" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        750.000000	
        750.000000		
        750.000000	
        750.000000		
        750.000000	
        750.000000	
      </lodDistances>
      <identicalModelSpawnDistance value="40" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_INCREASED_RAMMING_FORCE FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_HAS_CAPPED_EXPLOSION_DAMAGE FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETING FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_TRUCK</dashboardType>
      <vehicleClass>VC_VAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_GenTransport</driverName>
          <npcName>Postal Driver</npcName>
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_DOOR_DSIDE_R</Item>
        <Item>VEH_EXT_DOOR_PSIDE_R</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_BOXVILLE_FRONT_LEFT</Item>
        <Item>VAN_BOXVILLE_FRONT_RIGHT</Item>
        <Item>VAN_BOXVILLE_REAR_LEFT</Item>
        <Item>VAN_BOXVILLE_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
		<Item>      
      <modelName>gstapcard1</modelName>
      <txdName>gstapcard1</txdName>
      <handlingId>GSTAPCARD1</handlingId>
      <gameName>GSTAPCARD1</gameName>
      <vehicleMakeName>OCELOT</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>veh_khanjali</ptfxAssetName>
      <audioNameHash>ardent</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>ARDENT_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_NO_LOCKON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_LOW</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.125000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.025000" y="-0.100000" z="-0.025000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.025000" y="-0.115000" z="-0.025000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.125000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.151000" y="0.110000" z="0.528000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.186000" y="0.034000" z="0.441000" />
      <PovCameraOffset x="0.000000" y="-0.290000" z="0.630000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.222600" />
      <wheelScaleRear value="0.227000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.300000" />
      <damageOffsetScale value="0.300000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.852" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="10" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_EXTRAS_STRONG FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_EXTRAS_REQUIRE FLAG_HAS_CAPPED_EXPLOSION_DAMAGE FLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETING FLAG_DAMPEN_STICKBOMB_DAMAGE</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_SPORT_CLASSIC</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>LOW_ARDENT_FRONT_LEFT</Item>
        <Item>LOW_ARDENT_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
				<Item>      
      <modelName>gstapcard2</modelName>
      <txdName>gstapcard2</txdName>
      <handlingId>GSTAPCARD2</handlingId>
      <gameName>GSTAPCARD2</gameName>
      <vehicleMakeName>OCELOT</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>veh_khanjali</ptfxAssetName>
      <audioNameHash>ardent</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>ARDENT_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_NO_LOCKON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_LOW</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.125000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.025000" y="-0.100000" z="-0.025000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.025000" y="-0.115000" z="-0.025000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.125000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.151000" y="0.110000" z="0.528000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.186000" y="0.034000" z="0.441000" />
      <PovCameraOffset x="0.000000" y="-0.290000" z="0.630000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.222600" />
      <wheelScaleRear value="0.227000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.300000" />
      <damageOffsetScale value="0.300000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.852" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="10" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_EXTRAS_STRONG FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_HAS_CAPPED_EXPLOSION_DAMAGE FLAG_EXTRAS_REQUIRE FLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETING FLAG_DAMPEN_STICKBOMB_DAMAGE</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_SPORT_CLASSIC</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>LOW_ARDENT_FRONT_LEFT</Item>
        <Item>LOW_ARDENT_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
		<Item>
      <modelName>gstapcrebk1</modelName>
      <txdName>gstapcrebk1</txdName>
      <handlingId>GSTAPCREBK1</handlingId>
      <gameName>GSTAPCREBK1</gameName>
      <vehicleMakeName>KARIN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>veh_mounted_turrets_car</ptfxAssetName>
      <audioNameHash>technical</audioNameHash>
      <layout>LAYOUT_STD_TECHNICAL</layout>
      <coverBoundOffsets>REBEL_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_JEEP_CAMERA</cameraName>
      <aimCameraName>JEEP_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <povTurretCameraName>POV_TURRET_CAMERA_TECHNICAL</povTurretCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.043000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.053000" z="-0.048000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="-0.020000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonMobilePhoneOffset x="0.140000" y="0.175000" z="0.528000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.190000" y="0.179000" z="0.403000" />
      <PovCameraOffset x="0.000000" y="-0.200000" z="0.650000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.271500" />
      <wheelScaleRear value="0.271500" />
      <dirtLevelMin value="0.500000" />
      <dirtLevelMax value="0.800000" />
      <envEffScaleMin value="0.500000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <lodDistances content="float_array">
        750.000000	
        750.000000	
        750.000000	
        750.000000	
        750.000000	
        750.000000	
      </lodDistances>
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="10" />
      <flags>FLAG_NO_BOOT FLAG_AVERAGE_CAR FLAG_HAS_CAPPED_EXPLOSION_DAMAGE FLAG_FAKE_EXTRALIGHTS FLAG_IS_OFFROAD_VEHICLE FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_IS_BULKY FLAG_HAS_TURRET_SEAT_ON_VEHICLE FLAG_DISABLE_AUTO_VAULT_ON_VEHICLE FLAG_HAS_REAR_MOUNTED_TURRET</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <dashboardType>VDT_BOBCAT</dashboardType>
      <plateType>VPT_NONE</plateType>
      <vehicleClass>VC_OFF_ROAD</vehicleClass>
      <wheelType>VWT_OFFROAD</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>RANGER_GUARDIAN_FRONT_LEFT</Item>
        <Item>RANGER_GUARDIAN_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
				<Item>
      <modelName>gstapcrebk2</modelName>
      <txdName>gstapcrebk2</txdName>
      <handlingId>GSTAPCREBK2</handlingId>
      <gameName>GSTAPCREBK2</gameName>
      <vehicleMakeName>KARIN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>veh_mounted_turrets_car</ptfxAssetName>
      <audioNameHash>technical</audioNameHash>
      <layout>LAYOUT_STD_TECHNICAL</layout>
      <coverBoundOffsets>REBEL_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_JEEP_CAMERA</cameraName>
      <aimCameraName>JEEP_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <povTurretCameraName>POV_TURRET_CAMERA_TECHNICAL</povTurretCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.043000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.053000" z="-0.048000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="-0.020000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonMobilePhoneOffset x="0.140000" y="0.175000" z="0.528000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.190000" y="0.179000" z="0.403000" />
      <PovCameraOffset x="0.000000" y="-0.200000" z="0.650000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.271500" />
      <wheelScaleRear value="0.271500" />
      <dirtLevelMin value="0.500000" />
      <dirtLevelMax value="0.800000" />
      <envEffScaleMin value="0.500000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <lodDistances content="float_array">
        750.000000	
        750.000000	
        750.000000	
        750.000000	
        750.000000	
        750.000000	
      </lodDistances>
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="10" />
      <flags>FLAG_NO_BOOT FLAG_AVERAGE_CAR FLAG_HAS_CAPPED_EXPLOSION_DAMAGE FLAG_FAKE_EXTRALIGHTS FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_IS_OFFROAD_VEHICLE FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_IS_BULKY FLAG_HAS_TURRET_SEAT_ON_VEHICLE FLAG_DISABLE_AUTO_VAULT_ON_VEHICLE FLAG_HAS_REAR_MOUNTED_TURRET</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <dashboardType>VDT_BOBCAT</dashboardType>
      <plateType>VPT_NONE</plateType>
      <vehicleClass>VC_OFF_ROAD</vehicleClass>
      <wheelType>VWT_OFFROAD</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>RANGER_GUARDIAN_FRONT_LEFT</Item>
        <Item>RANGER_GUARDIAN_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
		<Item>
      <modelName>gstapcslm1</modelName>
      <txdName>gstapcslm1</txdName>
      <handlingId>GSTAPCSLM1</handlingId>
      <gameName>GSTAPCSLM1</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>weap_gr_vehicle_weapons</ptfxAssetName>
      <audioNameHash>slamvan4</audioNameHash>
      <layout>LAYOUT_STD_RIPLEY</layout>
      <coverBoundOffsets>TOWTRUCK2_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.083000" y="-0.128000" z="-0.033000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.170000" y="-0.110000" z="-0.068000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.145000" y="-0.093000" z="-0.003000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.015000" y="-0.035000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.105000" z="-0.035000" />
	  <FirstPersonMobilePhoneOffset x="0.205000" y="0.385000" z="0.590000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.194000" y="0.231000" z="0.495000" />
      <PovCameraOffset x="0.000000" y="-0.150000" z="0.710000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.020000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.020000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.212600" />
      <wheelScaleRear value="0.212600" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.300000" />
      <envEffScaleMax value="0.400000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.300000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.988" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="5" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="1" />
      <flags>FLAG_HAS_INCREASED_RAMMING_FORCE FLAG_NO_BOOT FLAG_DONT_SPAWN_IN_CARGEN FLAG_USE_STRICTER_EXIT_COLLISION_TESTS FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_HAS_INTERIOR_EXTRAS FLAG_HAS_CAPPED_EXPLOSION_DAMAGE FLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETING</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_BOBCAT</dashboardType>
      <vehicleClass>VC_UTILITY</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_Autoshop_01</driverName>
          <npcName />
        </Item>
        <Item>
          <driverName>S_M_M_Autoshop_02</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BONNET</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="true" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>TRUCK_TOWTRUCK2_FRONT_LEFT</Item>
        <Item>TRUCK_TOWTRUCK2_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
				<Item>
      <modelName>gstapcslm2</modelName>
      <txdName>gstapcslm2</txdName>
      <handlingId>GSTAPCSLM2</handlingId>
      <gameName>GSTAPCSLM2</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>weap_gr_vehicle_weapons</ptfxAssetName>
      <audioNameHash>slamvan4</audioNameHash>
      <layout>LAYOUT_STD_RIPLEY</layout>
      <coverBoundOffsets>TOWTRUCK2_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.083000" y="-0.128000" z="-0.033000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.170000" y="-0.110000" z="-0.068000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.145000" y="-0.093000" z="-0.003000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.015000" y="-0.035000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.105000" z="-0.035000" />
	  <FirstPersonMobilePhoneOffset x="0.205000" y="0.385000" z="0.590000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.194000" y="0.231000" z="0.495000" />
      <PovCameraOffset x="0.000000" y="-0.150000" z="0.710000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.020000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.020000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.212600" />
      <wheelScaleRear value="0.212600" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.300000" />
      <envEffScaleMax value="0.400000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.300000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.988" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="5" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="1" />
      <flags>FLAG_HAS_INCREASED_RAMMING_FORCE FLAG_NO_BOOT FLAG_DONT_SPAWN_IN_CARGEN FLAG_USE_STRICTER_EXIT_COLLISION_TESTS FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_HAS_INTERIOR_EXTRAS FLAG_HAS_CAPPED_EXPLOSION_DAMAGE FLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETING</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_BOBCAT</dashboardType>
      <vehicleClass>VC_UTILITY</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_Autoshop_01</driverName>
          <npcName />
        </Item>
        <Item>
          <driverName>S_M_M_Autoshop_02</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BONNET</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="true" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>TRUCK_TOWTRUCK2_FRONT_LEFT</Item>
        <Item>TRUCK_TOWTRUCK2_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
		<Item>
      <modelName>gstapcsul1</modelName>
      <txdName>gstapcsul1</txdName>
      <handlingId>GSTAPCSUL1</handlingId>
      <gameName>GSTAPCSUL1</gameName>
      <vehicleMakeName>KARIN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>weap_gr_vehicle_weapons</ptfxAssetName>
      <audioNameHash>sultan</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>SULTAN_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.080000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.080000" z="0.000000" />
      <FirstPersonMobilePhoneOffset x="0.155000" y="0.295000" z="0.533000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.175000" z="0.465000" />
      <FirstPersonMobilePhoneSeatIKOffset>
        <Item>
            <Offset x="0.136000" y="0.126000" z="0.475000" />
            <SeatIndex value="2" />
        </Item>
        <Item>
            <Offset x="0.136000" y="0.126000" z="0.475000" />
            <SeatIndex value="3" />
        </Item>
      </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.135000" z="0.670000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.045000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.150000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.236300" />
      <wheelScaleRear value="0.236300" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        500.000000
        500.0000000
        500.000000
        500.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.832" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="999" />
      <flags>FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_HAS_CAPPED_EXPLOSION_DAMAGE FLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETING</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_SULTAN</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_SULTAN_FRONT_LEFT</Item>
        <Item>STD_SULTAN_FRONT_RIGHT</Item>
        <Item>STD_SULTAN_REAR_LEFT</Item>
        <Item>STD_SULTAN_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
				<Item>
      <modelName>gstapcsul2</modelName>
      <txdName>gstapcsul2</txdName>
      <handlingId>GSTAPCSUL2</handlingId>
      <gameName>GSTAPCSUL2</gameName>
      <vehicleMakeName>KARIN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>weap_gr_vehicle_weapons</ptfxAssetName>
      <audioNameHash>sultan</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>SULTAN_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.080000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.080000" z="0.000000" />
      <FirstPersonMobilePhoneOffset x="0.155000" y="0.295000" z="0.533000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.175000" z="0.465000" />
      <FirstPersonMobilePhoneSeatIKOffset>
        <Item>
            <Offset x="0.136000" y="0.126000" z="0.475000" />
            <SeatIndex value="2" />
        </Item>
        <Item>
            <Offset x="0.136000" y="0.126000" z="0.475000" />
            <SeatIndex value="3" />
        </Item>
      </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.135000" z="0.670000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.045000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.150000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.236300" />
      <wheelScaleRear value="0.236300" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        500.000000
        500.0000000
        500.000000
        500.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.832" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="999" />
      <flags>FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_HAS_CAPPED_EXPLOSION_DAMAGE FLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETING</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_SULTAN</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_SULTAN_FRONT_LEFT</Item>
        <Item>STD_SULTAN_FRONT_RIGHT</Item>
        <Item>STD_SULTAN_REAR_LEFT</Item>
        <Item>STD_SULTAN_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
   <Item>
      <modelName>gstapcrun1</modelName>
      <txdName>gstapcrun1</txdName>
      <handlingId>GSTAPCRUN1</handlingId>
      <gameName>GSTAPCRUN1</gameName>
      <vehicleMakeName>IMPONTE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>weap_gr_vehicle_weapons</ptfxAssetName>
      <audioNameHash>ruiner</audioNameHash>
      <layout>LAYOUT_LOW_RESTRICTED</layout>
      <coverBoundOffsets>RUINER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_NO_LOCKON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.005000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.030000" z="-0.020000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.030000" z="-0.020000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.005000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.201000" y="0.160000" z="0.528000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.151000" y="0.101000" z="0.473000" />
      <PovCameraOffset x="0.000000" y="-0.265000" z="0.660000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.245600" />
      <wheelScaleRear value="0.245600" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.300000" />
      <damageOffsetScale value="0.300000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.852" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="10" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_HAS_CAPPED_EXPLOSION_DAMAGE FLAG_EXTRAS_ONLY_BREAK_WHEN_DESTROYED FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETING</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_MUSCLE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_RUINER2_FRONT_LEFT</Item>
        <Item>STD_RUINER2_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
				<Item>
      <modelName>gstapcrun2</modelName>
      <txdName>gstapcrun2</txdName>
      <handlingId>GSTAPCRUN2</handlingId>
      <gameName>GSTAPCRUN2</gameName>
      <vehicleMakeName>IMPONTE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>weap_gr_vehicle_weapons</ptfxAssetName>
      <audioNameHash>ruiner</audioNameHash>
      <layout>LAYOUT_LOW_RESTRICTED</layout>
      <coverBoundOffsets>RUINER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_NO_LOCKON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.005000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.030000" z="-0.020000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.030000" z="-0.020000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.005000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.201000" y="0.160000" z="0.528000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.151000" y="0.101000" z="0.473000" />
      <PovCameraOffset x="0.000000" y="-0.265000" z="0.660000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.245600" />
      <wheelScaleRear value="0.245600" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.300000" />
      <damageOffsetScale value="0.300000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.852" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="10" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_HAS_CAPPED_EXPLOSION_DAMAGE FLAG_EXTRAS_ONLY_BREAK_WHEN_DESTROYED FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETING</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_MUSCLE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_RUINER2_FRONT_LEFT</Item>
        <Item>STD_RUINER2_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
  </InitDatas>
  <txdRelationships>
	<Item>
      <parent>vehicles_scrap_carnage</parent>
      <child>gstapcrun1</child>
    </Item>
				<Item>
      <parent>vehicles_scrap_carnage</parent>
      <child>gstapcrun2</child>
    </Item>
				<Item>
      <parent>vehicles_scrap_carnage</parent>
      <child>gstapcsul1</child>
    </Item>
					<Item>
      <parent>vehicles_scrap_carnage</parent>
      <child>gstapcsul2</child>
    </Item>
				<Item>
      <parent>vehicles_scrap_carnage</parent>
      <child>gstapcslm1</child>
    </Item>
				<Item>
      <parent>vehicles_scrap_carnage</parent>
      <child>gstapcslm2</child>
    </Item>
				<Item>
      <parent>vehicles_scrap_carnage</parent>
      <child>gstapcrebk1</child>
    </Item>
				<Item>
      <parent>vehicles_scrap_carnage</parent>
      <child>gstapcrebk2</child>
    </Item>
				<Item>
      <parent>vehicles_scrap_carnage</parent>
      <child>gstapcard1</child>
    </Item>
				<Item>
      <parent>vehicles_scrap_carnage</parent>
      <child>gstapcard2</child>
    </Item>
				<Item>
      <parent>vehicles_scrap_carnage</parent>
      <child>gstapcbvl1</child>
    </Item>
				<Item>
      <parent>vehicles_scrap_carnage</parent>
      <child>gstapcbvl2</child>
    </Item>
	 <Item>
      <parent>vehshare</parent>
      <child>vehicles_scrap_carnage</child>
	   </Item>
	</txdRelationships>
</CVehicleModelInfo__InitDataList>
  