<?xml version="1.0" encoding="UTF-8"?>

<CHandlingDataMgr>
  <HandlingData>
  <Item type="CHandlingData">
      <handlingName>gstapcgran1</handlingName>
      <fMass value="2400.000000" />
      <fInitialDragCoeff value="8.500000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.050000" z="0.000000" />
      <vecInertiaMultiplier x="1.200000" y="1.600000" z="2.000000" />
      <fDriveBiasFront value="0.600000" />
      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.200000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="1.300000" />
      <fClutchChangeRateScaleDownShift value="1.300000" />
      <fInitialDriveMaxFlatVel value="140.000000" />
      <fBrakeForce value="0.800000" />
      <fBrakeBiasFront value="0.600000" />
      <fHandBrakeForce value="0.600000" />
      <fSteeringLock value="40.000000" />
      <fTractionCurveMax value="2.150000" />
      <fTractionCurveMin value="1.850000" />
      <fTractionCurveLateral value="18.500000" />
      <fTractionSpringDeltaMax value="0.130000" />
      <fLowSpeedTractionLossMult value="1.500000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.500000" />
      <fTractionLossMult value="0.800000" />
      <fSuspensionForce value="2.800000" />
      <fSuspensionCompDamp value="1.600000" />
      <fSuspensionReboundDamp value="3.000000" />
      <fSuspensionUpperLimit value="0.100000" />
      <fSuspensionLowerLimit value="-0.120000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.510000" />
      <fAntiRollBarForce value="0.300000" />
      <fAntiRollBarBiasFront value="0.530000" />
      <fRollCentreHeightFront value="0.290000" />
      <fRollCentreHeightRear value="0.300000" />
      <fCollisionDamageMult value="1.000000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.800000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="50000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.100000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
        </Item>
        <Item type="CVehicleWeaponHandlingData">
          <uWeaponHash>
            <Item>VEHICLE_WEAPON_ARDENT_MG</Item>				
          </uWeaponHash>
          <WeaponSeats content="int_array">
            0
          </WeaponSeats>
          <WeaponVehicleModType>
       
          </WeaponVehicleModType>
          <fTurretSpeed content="float_array">
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          </fTurretSpeed>
          <fTurretPitchMin content="float_array">
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          </fTurretPitchMin>
          <fTurretPitchMax content="float_array">
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          </fTurretPitchMax>
          <fTurretCamPitchMin content="float_array">
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          </fTurretCamPitchMin>
          <fTurretCamPitchMax content="float_array">
            0.000000
          </fTurretCamPitchMax>
          <fBulletVelocityForGravity content="float_array">
            0.000000
          </fBulletVelocityForGravity>
          <fTurretPitchForwardMin content="float_array">
            0.000000
          </fTurretPitchForwardMin>
        </Item>
      </SubHandlingData>
    </Item>
<Item type="CHandlingData">
        <handlingName>gstapckansj1</handlingName>
      <fMass value="950.000000" />
      <fInitialDragCoeff value="10.95000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.00000" z="0.08500" />
      <vecInertiaMultiplier x="1.000000" y="1.300000" z="1.35000" />
      <fDriveBiasFront value="1.000000" />
      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.315000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="3.900000" />
      <fClutchChangeRateScaleDownShift value="3.900000" />
      <fInitialDriveMaxFlatVel value="141.000000" />
      <fBrakeForce value="0.45000" />
      <fBrakeBiasFront value="0.600000" />
      <fHandBrakeForce value="0.450000" />
      <fSteeringLock value="46.000000" />
      <fTractionCurveMax value="1.99500" />
      <fTractionCurveMin value="1.81500" />
      <fTractionCurveLateral value="21.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.00000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.50300" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="2.00000" />
      <fSuspensionCompDamp value="1.300000" />
      <fSuspensionReboundDamp value="2.500000" />
      <fSuspensionUpperLimit value="0.08500" />
      <fSuspensionLowerLimit value="-0.110000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.500000" />
      <fAntiRollBarForce value="0.640000" />
      <fAntiRollBarBiasFront value="0.6000" />
      <fRollCentreHeightFront value="0.16000" />
      <fRollCentreHeightRear value="0.14500" />
      <fCollisionDamageMult value="0.700000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.700000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="150000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fToeFront value="0.05" />
          <fEngineResistance value ="0.2" />
		  <strAdvancedFlags>14008000</strAdvancedFlags>
		  </Item>
        <Item type="CVehicleWeaponHandlingData">
          <uWeaponHash>
            <Item>VEHICLE_WEAPON_ARDENT_MG</Item>				
          </uWeaponHash>
          <WeaponSeats content="int_array">
            0
          </WeaponSeats>
          <WeaponVehicleModType>
       
          </WeaponVehicleModType>
          <fTurretSpeed content="float_array">
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          </fTurretSpeed>
          <fTurretPitchMin content="float_array">
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          </fTurretPitchMin>
          <fTurretPitchMax content="float_array">
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          </fTurretPitchMax>
          <fTurretCamPitchMin content="float_array">
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          </fTurretCamPitchMin>
          <fTurretCamPitchMax content="float_array">
            0.000000
          </fTurretCamPitchMax>
          <fBulletVelocityForGravity content="float_array">
            0.000000
          </fBulletVelocityForGravity>
          <fTurretPitchForwardMin content="float_array">
            0.000000
          </fTurretPitchForwardMin>
        </Item>
      </SubHandlingData>
    </Item>
   <Item type="CHandlingData">
    <handlingName>gstapcbis1</handlingName>
      <fMass value="2300.000000" />
      <fInitialDragCoeff value="10.000000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.020000" z="0.14000" />
      <vecInertiaMultiplier x="1.300000" y="1.300000" z="1.300000" />
      <fDriveBiasFront value="0.500000" />
      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.25000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="2.100000" />
      <fClutchChangeRateScaleDownShift value="2.100000" />
      <fInitialDriveMaxFlatVel value="133.500000" />
      <fBrakeForce value="0.300000" />
      <fBrakeBiasFront value="0.650000" />
      <fHandBrakeForce value="0.400000" />
      <fSteeringLock value="36.000000" />
      <fTractionCurveMax value="2.000000" />
      <fTractionCurveMin value="1.8200000" />
      <fTractionCurveLateral value="20.000000" />
      <fTractionSpringDeltaMax value="0.130000" />
      <fLowSpeedTractionLossMult value="1.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.510000" />
      <fTractionLossMult value="0.1500000" />
      <fSuspensionForce value="1.100000" />
      <fSuspensionCompDamp value="1.000000" />
      <fSuspensionReboundDamp value="1.400000" />
      <fSuspensionUpperLimit value="0.14000" />
      <fSuspensionLowerLimit value="-0.160000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.500000" />
      <fAntiRollBarForce value="0.720000" />
      <fAntiRollBarBiasFront value="0.400000" />
      <fRollCentreHeightFront value="0.37000" />
      <fRollCentreHeightRear value="0.37000" />
      <fCollisionDamageMult value="1.100000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.800000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="-0.100000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.100000" />
      <nMonetaryValue value="50000" />
      <strModelFlags>220010</strModelFlags>
      <strHandlingFlags>800008</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
	<Item type="CVehicleWeaponHandlingData">
          <uWeaponHash>
		  <Item>VEHICLE_WEAPON_BISON5</Item>
		  <Item>VEHICLE_WEAPON_SPACE_ROCKET</Item>					
          </uWeaponHash>
          <WeaponSeats content="int_array">
            0
            0
            0
            0
          </WeaponSeats>
          <WeaponVehicleModType>

          </WeaponVehicleModType>
           <fTurretSpeed content="float_array">
            1.000000	
            0.000000	
          </fTurretSpeed>
          <fTurretPitchMin content="float_array">
            0.000000	
            0.000000	
          </fTurretPitchMin>
          <fTurretPitchMax content="float_array">
            0.000000	
            0.000000	
          </fTurretPitchMax>
          <fTurretCamPitchMin content="float_array">
            0.000000	
            0.000000	
          </fTurretCamPitchMin>
          <fTurretCamPitchMax content="float_array">
            0.000000	
            0.000000	
          </fTurretCamPitchMax>
          <fBulletVelocityForGravity content="float_array">
            0.000000	
            0.000000	
          </fBulletVelocityForGravity>
          <fTurretPitchForwardMin content="float_array">
            0.000000	
            0.000000	
          </fTurretPitchForwardMin>
          <fUvAnimationMult value="0.000000" />
          <fMiscGadgetVar value="0.000000" />
          <fWheelImpactOffset value="0.000000" />
        </Item>
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
   <Item type="CHandlingData">
      <handlingName>gstapcphoenix1</handlingName>
      <fMass value="3000" />
      <fInitialDragCoeff value="8.000000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
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      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.3" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="2" />
      <fClutchChangeRateScaleDownShift value="1.700000" />
      <fInitialDriveMaxFlatVel value="145.000000" />
      <fBrakeForce value="0.800000" />
      <fBrakeBiasFront value="0.6" />
      <fHandBrakeForce value="0.800000" />
      <fSteeringLock value="40.000000" />
      <fTractionCurveMax value="2.150000" />
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      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.000000" />
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      <fTractionBiasFront value="0.500000" />
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      <fSuspensionForce value="1.700000" />
      <fSuspensionCompDamp value="1.000000" />
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      <fSuspensionUpperLimit value="0.080000" />
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      <fAntiRollBarForce value="0.800000" />
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      <fCollisionDamageMult value="1.000000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.800000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="20000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CVehicleWeaponHandlingData">
          <uWeaponHash>
            <Item>VEHICLE_WEAPON_PHOENIX3_MG</Item>				
          </uWeaponHash>
          <WeaponSeats content="int_array">
            0
          </WeaponSeats>
          <WeaponVehicleModType>
       
          </WeaponVehicleModType>
          <fTurretSpeed content="float_array">
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          </fTurretSpeed>
          <fTurretPitchMin content="float_array">
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          <fBulletVelocityForGravity content="float_array">
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          </fBulletVelocityForGravity>
          <fTurretPitchForwardMin content="float_array">
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          </fTurretPitchForwardMin>
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
  </HandlingData>
</CHandlingDataMgr>