<?xml version="1.0" encoding="UTF-8"?>

<CHandlingDataMgr>
  <HandlingData>
    <Item type="CHandlingData">
      <handlingName>GSTALAMO1</handlingName>
      <fMass value="2100.000000" />
      <fInitialDragCoeff value="11.600000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.100000" />
      <vecInertiaMultiplier x="1.100000" y="1.60000" z="2.20000" />
      <fDriveBiasFront value="0.600000" />
      <nInitialDriveGears value="4" />
      <fInitialDriveForce value="0.207500" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="1.400000" />
      <fClutchChangeRateScaleDownShift value="1.400000" />
      <fInitialDriveMaxFlatVel value="142.000000" />
      <fBrakeForce value="0.840000" />
      <fBrakeBiasFront value="0.600000" />
      <fHandBrakeForce value="0.600000" />
      <fSteeringLock value="37.000000" />
      <fTractionCurveMax value="2.180000" />
      <fTractionCurveMin value="1.920000" />
      <fTractionCurveLateral value="18.50000" />
      <fTractionSpringDeltaMax value="0.130000" />
      <fLowSpeedTractionLossMult value="1.200000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.500000" />
      <fTractionLossMult value="0.800000" />
      <fSuspensionForce value="2.400000" />
      <fSuspensionCompDamp value="1.600000" />
      <fSuspensionReboundDamp value="2.950000" />
      <fSuspensionUpperLimit value="0.110000" />
      <fSuspensionLowerLimit value="-0.125000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.510000" />
      <fAntiRollBarForce value="0.500000" />
      <fAntiRollBarBiasFront value="0.520000" />
      <fRollCentreHeightFront value="0.330000" />
      <fRollCentreHeightRear value="0.340000" />
      <fCollisionDamageMult value="1.000000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.800000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="50000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.100000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
		  <strAdvancedFlags>14000000</strAdvancedFlags>
        </Item>
        <Item type="CVehicleWeaponHandlingData">
          <uWeaponHash>
            <Item>VEHICLE_WEAPON_GRANGER2_MG</Item>
            <Item />
            <Item />
          </uWeaponHash>
          <WeaponSeats content="int_array">
            0 
            0 
            0 
          </WeaponSeats>
		  <WeaponVehicleModType>
		    <Item>VMT_CHASSIS5</Item>
		    <Item />
		    <Item />
		  </WeaponVehicleModType>
          <fTurretSpeed content="float_array">
            0.000000	
            0.000000	
          </fTurretSpeed>
          <fTurretPitchMin content="float_array">
            0.000000	
            0.000000	
          </fTurretPitchMin>
          <fTurretPitchMax content="float_array">
            0.000000	
            0.000000	
          </fTurretPitchMax>
          <fTurretCamPitchMin content="float_array">
            0.000000	
            0.000000	
          </fTurretCamPitchMin>
          <fTurretCamPitchMax content="float_array">
            0.000000	
            0.000000	
          </fTurretCamPitchMax>
          <fBulletVelocityForGravity content="float_array">
            0.000000	
            0.000000	
          </fBulletVelocityForGravity>
          <fTurretPitchForwardMin content="float_array">
            0.000000	
            0.000000	
          </fTurretPitchForwardMin>
          <fUvAnimationMult value="0.000000" />
          <fMiscGadgetVar value="0.000000" />
          <fWheelImpactOffset value="0.000000" />
        </Item>
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
  </HandlingData>
</CHandlingDataMgr>