<?xml version="1.0" encoding="utf-8"?>

<CVehicleModelInfo__InitDataList>
	<residentTxd>vehshare</residentTxd>
	<residentAnims />
	<InitDatas>
	<Item>
		<modelName>gst190z1</modelName>
		<txdName>gst190z1</txdName>
		<handlingId>gst190z1</handlingId>
		<gameName>gst190z1</gameName>
		<vehicleMakeName>KARIN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>kanjo</audioNameHash>
      <layout>LAYOUT_LOW_RESTRICTED</layout>
      <coverBoundOffsets>Z190_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.010000" y="-0.070000" z="-0.030000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.120000" z="-0.010000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.020000" y="-0.130000" z="-0.040000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="-0.130000" z="-0.040000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.020000" y="-0.070000" z="-0.030000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.120000" z="-0.025000" />
	  <FirstPersonMobilePhoneOffset x="0.130000" y="0.158000" z="0.518000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.196000" y="0.111000" z="0.408000" />
      <PovCameraOffset x="0.000000" y="-0.265000" z="0.640000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.244000" />
      <wheelScaleRear value="0.244000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.500000" />
      <damageOffsetScale value="0.500000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000	
        25.000000	
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.800" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="5" />
      <flags>FLAG_HAS_LIVERY FLAG_SPAWN_ON_TRAILER FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_CAN_HAVE_NEONS FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_DROP_SUSPENSION_WHEN_STOPPED FLAG_HAS_NITROUS_MOD</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_SPORT_CLASSIC</vehicleClass>
      <wheelType>VWT_LOWRIDER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>LOW_Z190_FRONT_LEFT</Item>
        <Item>LOW_Z190_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	</InitDatas>
	<txdRelationships>
	<Item>
		<parent>vehicles_supergt_interior</parent>
		<child>gst190z1</child>
	</Item>
	</txdRelationships>
</CVehicleModelInfo__InitDataList>