<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
  <residentTxd>vehshare</residentTxd>
  <residentAnims />
  <InitDatas>
   <Item>
      <modelName>gstgangcavalcade1</modelName>
      <txdName>gstgangcavalcade1</txdName>
      <handlingId>GSTGANGCAVALCADE1</handlingId>
      <gameName>CAVALCADE3</gameName>
      <vehicleMakeName>ALBANY</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_gstgangcavalcade1</animConvRoofDictName>
      <animConvRoofName>gstgangcavalcade1</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>cavalcade3</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>CAVALCADE3_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_REBLA</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.020000" y="-0.090000" z="-0.070000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="-0.027000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.113000" y="-0.005000" z="-0.078000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.060000" y="0.010000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="-0.065000" y="-0.108000" z="-0.060000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.080000" y="-0.010000" z="-0.030000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="-0.060000" y="-0.020000" z="-0.040000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="-0.040000" y="-0.068000" z="-0.047000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="-0.040000" y="-0.068000" z="-0.057000" />
	  <FirstPersonMobilePhoneOffset x="0.150000" y="0.208000" z="0.570000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.206000" y="0.223000" z="0.425000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="-0.088000" z="-0.047000" />
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.675000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.010000" />
      <PovPassengerCameraOffset x="0.010000" y="0.045000" z="0.005000" />
	  <PovRearPassengerCameraOffset x="0.000000" y="0.150000" z="0.025000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.317000" />
      <wheelScaleRear value="0.317000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="0.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="0.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0xAA0A0A0A" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000	
        35.000000	
        80.000000	
        160.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.966" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_EXTRAS_ALL
FLAG_AVERAGE_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_IS_BULKY FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_SUV</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>CAVALCADE3_FRONT_LEFT</Item>
        <Item>CAVALCADE3_FRONT_RIGHT</Item>
		<Item>CAVALCADE3_REAR_LEFT</Item>
        <Item>CAVALCADE3_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>	
	<Item>
      <modelName>gstgangvstr1</modelName>
      <txdName>gstgangvstr1</txdName>
      <handlingId>GSTGANGVSTR1</handlingId>
      <gameName>VSTR</gameName>
      <vehicleMakeName>ALBANY</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_gstgangvstr1</animConvRoofDictName>
      <animConvRoofName>gstgangvstr1</animConvRoofName>
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>vstr</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>VSTR_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_SPEEDO4</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.030000" y="-0.080000" z="-0.060000" />
      <FirstPersonDriveByUnarmedIKOffset x="-0.020000" y="-0.140000" z="-0.030000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.090000" y="-0.160000" z="-0.060000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.090000" y="-0.160000" z="-0.060000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="-0.010000" y="-0.100000" z="-0.050000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.010000" y="-0.080000" z="-0.070000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.040000" y="-0.050000" z="-0.030000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="-0.030000" y="-0.080000" z="-0.060000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="-0.040000" y="-0.050000" z="-0.030000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.020000" y="-0.200000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.020000" y="-0.140000" z="-0.030000" />
	  <FirstPersonMobilePhoneOffset x="0.133000" y="0.193000" z="0.538000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.231000" y="0.193000" z="0.430000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.211000" y="0.123000" z="0.435000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.211000" y="0.123000" z="0.435000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.190000" z="0.660000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.050000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.280000" />
      <wheelScaleRear value="0.280000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.400000" />
      <damageOffsetScale value="0.400000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000	
        140.000000	
        300.000000	
        300.000000
      </lodDistances>
      <minSeatHeight value="0.481" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="5" />
      <flags>FLAG_EXTRAS_ALL
FLAG_SPORTS FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_CAN_HAVE_NEONS FLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD FLAG_NO_REVERSING_ANIMATION</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_VSTR_FRONT_LEFT</Item>
        <Item>STD_VSTR_FRONT_RIGHT</Item>
		<Item>STD_VSTR_REAR_LEFT</Item>
		<Item>STD_VSTR_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item> 
  <Item>
      <modelName>gstgangvhammer1</modelName>
      <txdName>gstgangvhammer1</txdName>
      <handlingId>GSTGANGVHAMMER1</handlingId>
      <gameName>VORSCHLAG</gameName>
      <vehicleMakeName>BENEFACTOR</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_gstgangvhammer1</animConvRoofDictName>
      <animConvRoofName>gstgangvhammer1</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>vorschlaghammer</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>VORSCH_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.050000" y="-0.100000" z="-0.050000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.020000" z="-0.010000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.080000" y="-0.130000" z="-0.070000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.040000" y="-0.130000" z="-0.070000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="-0.050000" y="-0.130000" z="-0.030000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.040000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.125000" y="0.160000" z="0.570000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.223000" y="0.240000" z="0.445000" />
	  <FirstPersonMobilePhoneSeatIKOffset /> 
      <PovCameraOffset x="0.000000" y="-0.215000" z="0.6650000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.060000" z="0.00000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.246400" /> 
      <wheelScaleRear value="0.246400" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.300000" />
      <envEffScaleMax value="0.400000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.400000" />
      <damageOffsetScale value="0.400000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        25.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.988" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="5" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="1" />
      <flags>FLAG_EXTRAS_ALL
FLAG_CAN_HAVE_NEONS FLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_FELTZER</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="true" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_VORSCH_FRONT_LEFT</Item>
        <Item>STD_VORSCH_FRONT_RIGHT</Item>
        <Item>STD_VORSCH_REAR_LEFT</Item>
        <Item>STD_VORSCH_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
	  <numSeatsOverride value="2" />
    </Item>
   <Item>
      <modelName>gstgangbuffalo1</modelName>
      <txdName>gstgangbuffalo1</txdName>
      <handlingId>GSTGANGBUFFALO1</handlingId>
      <gameName>BUFFALO5</gameName>
      <vehicleMakeName>BRAVADO</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_gstgangbuffalo1</animConvRoofDictName>
      <animConvRoofName>gstgangbuffalo1</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>buffalo5</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>BUFFALO5_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_CALICO</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.050000" y="-0.060000" z="-0.035000" />
      <FirstPersonDriveByUnarmedIKOffset x="-0.050000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.140000" z="-0.050000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.140000" z="-0.050000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="-0.050000" y="-0.060000" z="-0.035000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.010000" y="-0.100000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.145000" y="0.203000" z="0.560000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.216000" y="0.148000" z="0.450000" />
      <PovCameraOffset x="0.000000" y="-0.230000" z="0.700000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.293000" />
      <wheelScaleRear value="0.293000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.40000" />
      <damageOffsetScale value="0.40000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.844" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="10" />
      <flags>
FLAG_EXTRAS_ALL
</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_MUSCLE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_BUFFALO5_FRONT_LEFT</Item>
        <Item>STD_BUFFALO5_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
	  <numSeatsOverride value="2" />
    </Item>
    <Item>
      <modelName>gstganggauntlet1</modelName>
      <txdName>gstganggauntlet1</txdName>
      <handlingId>GSTGANGGAUNTLET1</handlingId>
      <gameName>GAUNTLET4</gameName>
      <vehicleMakeName>BRAVADO</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_gstganggauntlet1</animConvRoofDictName>
      <animConvRoofName>gstganggauntlet1</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>gauntlet4</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>GAUNTLET4_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.050000" y="-0.060000" z="-0.035000" />
      <FirstPersonDriveByUnarmedIKOffset x="-0.050000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.140000" z="-0.050000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.140000" z="-0.050000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="-0.050000" y="-0.060000" z="-0.035000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.010000" y="-0.100000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.145000" y="0.203000" z="0.560000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.216000" y="0.148000" z="0.450000" />
      <PovCameraOffset x="0.000000" y="-0.230000" z="0.700000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.231000" />
      <wheelScaleRear value="0.231000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.40000" />
      <damageOffsetScale value="0.40000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.844" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="10" />
      <flags>
FLAG_EXTRAS_ALL
</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_MUSCLE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_GAUNTLET4_FRONT_LEFT</Item>
        <Item>STD_GAUNTLET4_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
	  <numSeatsOverride value="2" />
    </Item>
   <Item>
      <modelName>gstganggranger1</modelName>
      <txdName>gstganggranger1</txdName>
      <handlingId>GSTGANGGRANGER1</handlingId>
      <gameName>GRANGER2</gameName>
      <vehicleMakeName>DECLASSE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_gstganggranger1</animConvRoofDictName>
      <animConvRoofName>gstganggranger1</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>weap_ba_vehicle_weapons</ptfxAssetName>
      <audioNameHash>granger2</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>GRANGER2_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_REBLA</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.020000" y="-0.090000" z="-0.070000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="-0.027000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.113000" y="-0.005000" z="-0.078000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.060000" y="0.010000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="-0.065000" y="-0.108000" z="-0.060000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.080000" y="-0.010000" z="-0.030000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="-0.060000" y="-0.020000" z="-0.040000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="-0.040000" y="-0.068000" z="-0.047000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="-0.040000" y="-0.068000" z="-0.057000" />
	  <FirstPersonMobilePhoneOffset x="0.150000" y="0.208000" z="0.570000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.206000" y="0.223000" z="0.425000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="-0.088000" z="-0.047000" />
      <PovCameraOffset x="0.025000" y="-0.125000" z="0.575000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.010000" />
      <PovPassengerCameraOffset x="0.010000" y="0.045000" z="0.085000" />
	  <PovRearPassengerCameraOffset x="0.000000" y="0.150000" z="0.110000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.292300" />
      <wheelScaleRear value="0.292300" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="0.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="0.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0xAA0A0A0A" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000	
        35.000000	
        80.000000	
        160.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.966" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>
FLAG_EXTRAS_ALL
</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_SUV</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>GRANGER2_FRONT_LEFT</Item>
        <Item>GRANGER2_FRONT_RIGHT</Item>
		    <Item>GRANGER2_REAR_LEFT</Item>
        <Item>GRANGER2_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
    <Item>
      <modelName>gstgangimpaler1</modelName>
      <txdName>gstgangimpaler1</txdName>
      <handlingId>GSTGANGIMPALER1</handlingId>
      <gameName>IMPALER5</gameName>
      <vehicleMakeName>DECLASSE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_gstgangimpaler1</animConvRoofDictName>
      <animConvRoofName>gstgangimpaler1</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>impaler5</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>IMPALER5_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_CALICO</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.100000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.050000" z="-0.060000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.170000" y="0.270000" z="0.510000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.085000" z="0.465000" />
	  <FirstPersonMobilePhoneSeatIKOffset /> 
      <PovCameraOffset x="0.000000" y="-0.245000" z="0.660000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.020000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.010000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.236000" />
      <wheelScaleRear value="0.236000" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000
        25.000000
        50.000000
        100.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.855" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="50" />
      <flags>
FLAG_EXTRAS_ALL
</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_IMPALER5_FRONT_LEFT</Item>
        <Item>STD_IMPALER5_FRONT_RIGHT</Item>
        <Item>STD_IMPALER5_REAR_LEFT</Item>
        <Item>STD_IMPALER5_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item> 
  <Item>
      <modelName>gstgangimpaler2</modelName>
      <txdName>gstgangimpaler2</txdName>
      <handlingId>GSTGANGIMPALER2</handlingId>
      <gameName>IMPALER6</gameName>
      <vehicleMakeName>DECLASSE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_gstgangimpaler2</animConvRoofDictName>
      <animConvRoofName>gstgangimpaler2</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>impaler6</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>IMPALER6_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.050000" y="-0.100000" z="-0.050000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.020000" z="-0.010000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.120000" y="-0.050000" z="-0.100000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.140000" y="-0.070000" z="-0.070000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="-0.050000" y="-0.090000" z="-0.050000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.040000" y="-0.080000" z="-0.040000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.040000" z="-0.020000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="-0.090000" z="-0.060000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="-0.060000" y="-0.090000" z="-0.060000" />
	  <FirstPersonMobilePhoneOffset x="0.125000" y="0.160000" z="0.550000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.223000" y="0.160000" z="0.415000" />
	  <FirstPersonMobilePhoneSeatIKOffset /> 
      <PovCameraOffset x="0.000000" y="-0.190000" z="0.6450000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.00000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.010000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.223000" /> 
      <wheelScaleRear value="0.223000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.300000" />
      <envEffScaleMax value="0.400000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.400000" />
      <damageOffsetScale value="0.400000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        25.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.5" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="5" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="1" />
      <flags>FLAG_EXTRAS_ALL
FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_RECESSED_TAILLIGHT_CORONAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_MUSCLE</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="true" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_IMPALER6_FRONT_LEFT</Item>
        <Item>STD_IMPALER6_FRONT_RIGHT</Item>
		<Item>STD_IMPALER6_REAR_LEFT</Item>
		<Item>STD_IMPALER6_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
	  <numSeatsOverride value="2" />
    </Item>
      <Item>
      <modelName>gstgangtahoma1</modelName>
      <txdName>gstgangtahoma1</txdName>
      <handlingId>GSTGANGTAHOMA1</handlingId>
      <gameName>TAHOMA</gameName>
      <vehicleMakeName>DECLASSE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_gstgangtahoma1</animConvRoofDictName>
      <animConvRoofName>gstgangtahoma1</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>tahoma</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>GAUNTLET4_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.050000" y="-0.060000" z="-0.035000" />
      <FirstPersonDriveByUnarmedIKOffset x="-0.050000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.140000" z="-0.050000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.140000" z="-0.050000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="-0.050000" y="-0.060000" z="-0.035000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.010000" y="-0.100000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.145000" y="0.203000" z="0.560000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.216000" y="0.148000" z="0.450000" />
      <PovCameraOffset x="0.000000" y="-0.230000" z="0.700000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.238000" />
      <wheelScaleRear value="0.238000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.40000" />
      <damageOffsetScale value="0.40000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.50000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.844" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="10" />
      <flags>
FLAG_EXTRAS_ALL
</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_MUSCLE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_TAHOMA_FRONT_LEFT</Item>
        <Item>STD_TAHOMA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
	  <numSeatsOverride value="2" />
    </Item>
  <Item>
      <modelName>gstgangfr361</modelName>
      <txdName>gstgangfr361</txdName>
      <handlingId>GSTGANGFR361</handlingId>
      <gameName>FR36</gameName>
      <vehicleMakeName>FATHOM</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_gstgangfr361</animConvRoofDictName>
      <animConvRoofName>gstgangfr361</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>fr36</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>FR36_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.050000" y="-0.100000" z="-0.050000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.020000" z="-0.010000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.080000" y="-0.130000" z="-0.070000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.040000" y="-0.130000" z="-0.070000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="-0.050000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.040000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.125000" y="0.160000" z="0.570000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.223000" y="0.240000" z="0.445000" />
	  <FirstPersonMobilePhoneSeatIKOffset /> 
      <PovCameraOffset x="0.000000" y="-0.215000" z="0.6650000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.060000" z="0.00000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.272000" /> 
      <wheelScaleRear value="0.272000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.300000" />
      <envEffScaleMax value="0.400000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.400000" />
      <damageOffsetScale value="0.400000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.50000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        25.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.988" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="5" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="1" />
      <flags>FLAG_EXTRAS_ALL
FLAG_SPORTS FLAG_SPAWN_ON_TRAILER FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_CAN_HAVE_NEONS FLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD FLAG_RECESSED_TAILLIGHT_CORONAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_FEROCI</dashboardType>
      <vehicleClass>VC_COUPE</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="true" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>LOW_FR36_FRONT_LEFT</Item>
        <Item>LOW_FR36_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
	  <numSeatsOverride value="2" />
    </Item>
    <Item>
      <modelName>gstgangballer1</modelName>
      <txdName>gstgangballer1</txdName>
      <handlingId>GSTGANGBALLER1</handlingId>
      <gameName>BALLER7</gameName>
      <vehicleMakeName>GALLIVAN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_gstgangballer1</animConvRoofDictName>
      <animConvRoofName>gstgangballer1</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>baller7</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>BALLER7_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.030000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.030000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="-0.040000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.135000" y="0.240000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.136000" z="0.415000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.136000" z="0.415000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.165000" z="0.645000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.025000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.344200" />
      <wheelScaleRear value="0.344200" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="0.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="0.000000" />
      <damageMapScale value="0.300000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000	
        30.000000
        70.000000	
        140.000000	
        350.000000	
        350.000000
      </lodDistances>
      <minSeatHeight value="0.952" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="999" />
      <flags>
FLAG_EXTRAS_ALL
</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_CAVALCADE</dashboardType>
      <vehicleClass>VC_SUV</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_BALLER7_FRONT_LEFT</Item>
        <Item>STD_BALLER7_FRONT_RIGHT</Item>
		<Item>STD_BALLER7_REAR_LEFT</Item>
		<Item>STD_BALLER7_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
    <Item>
      <modelName>gstgangvivanite1</modelName>
      <txdName>gstgangvivanite1</txdName>
      <handlingId>GSTGANGVIVANITE1</handlingId>
      <gameName>VIVANITE</gameName>
      <vehicleMakeName>KARIN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_gstgangvivanite1</animConvRoofDictName>
      <animConvRoofName>gstgangvivanite1</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>vivanite</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>VIVANITE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_CALICO</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.028000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.110000" y="-0.090000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="-0.030000" y="-0.110000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.156000" y="0.248000" z="0.538000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.126000" z="0.445000" />
      <PovCameraOffset x="0.000000" y="-0.145000" z="0.660000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.100000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.271600" />
      <wheelScaleRear value="0.271600" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="0.600000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000
        25.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.844" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="10" />
      <flags>
FLAG_EXTRAS_ALL
</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_SUV</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_VIVANITE_FRONT_LEFT</Item>
        <Item>STD_VIVANITE_FRONT_RIGHT</Item>
		<Item>STD_VIVANITE_REAR_LEFT</Item>
        <Item>STD_VIVANITE_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
	  <LowriderLeanAccelModifier value="1.000000" />
    </Item>
    <Item>
      <modelName>gstgangcmila1</modelName>
      <txdName>gstgangcmila1</txdName>
      <handlingId>GSTGANGCMILA1</handlingId>
      <gameName>CINQUEMILA</gameName>
      <vehicleMakeName>LAMPADA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_gstgangcmila1</animConvRoofDictName>
      <animConvRoofName>gstgangcmila1</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>cinquemila</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>CINQUEMILA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.110000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.025000" y="-0.100000" z="-0.020000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.065000" y="-0.090000" z="-0.070000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.050000" z="-0.030000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.110000" z="-0.030000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="-0.015000" y="-0.100000" z="-0.050000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.040000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.138000" y="0.233000" z="0.556000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.205000" y="0.135000" z="0.465000" />
      <PovCameraOffset x="0.000000" y="-0.185000" z="0.660000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.020000" />
	  <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.020000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.287000" />
      <wheelScaleRear value="0.287000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="0.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="0.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000
        25.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.83" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="80" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="20" />
      <flags>
FLAG_EXTRAS_ALL
</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_CINQUEMILA_FRONT_LEFT</Item>
        <Item>STD_CINQUEMILA_FRONT_RIGHT</Item>
		<Item>STD_CINQUEMILA_REAR_LEFT</Item>
		<Item>STD_CINQUEMILA_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>gstgangkomoda1</modelName>
      <txdName>gstgangkomoda1</txdName>
      <handlingId>GSTGANGKOMODA1</handlingId>
      <gameName>KOMODA</gameName>
      <vehicleMakeName>LAMPADATI</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_gstgangkomoda1</animConvRoofDictName>
      <animConvRoofName>gstgangkomoda1</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>komoda</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>KOMODA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STOCKADE</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.010000" y="-0.110000" z="-0.050000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.080000" y="-0.150000" z="-0.020000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.100000" y="-0.160000" z="-0.030000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="-0.010000" y="-0.100000" z="-0.050000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.010000" y="-0.100000" z="-0.050000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="-0.020000" y="-0.030000" z="-0.010000" />
	  <FirstPersonDriveByRightPassengerIKOffset  x="-0.010000" y="-0.110000" z="-0.050000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="-0.020000" z="-0.010000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.020000" y="-0.200000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.140000" z="-0.040000" />
	  <FirstPersonMobilePhoneOffset x="0.153000" y="0.173000" z="0.533000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.231000" y="0.133000" z="0.420000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.211000" y="0.103000" z="0.420000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.211000" y="0.103000" z="0.425000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.230000" z="0.660000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.256000" />
      <wheelScaleRear value="0.256000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.400000" />
      <damageOffsetScale value="0.400000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000	
        140.000000	
        300.000000	
        300.000000
      </lodDistances>
      <minSeatHeight value="0.481" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="5" />
      <flags>FLAG_EXTRAS_ALL
FLAG_SPORTS FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_CAN_HAVE_NEONS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_KOMODA_FRONT_LEFT</Item>
        <Item>STD_KOMODA_FRONT_RIGHT</Item>
        <Item>STD_KOMODA_REAR_LEFT</Item>
        <Item>STD_KOMODA_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
 	<Item>
      <modelName>gstgangnovak1</modelName>
      <txdName>gstgangnovak1</txdName>
      <handlingId>GSTGANGNOVAK1</handlingId>
      <gameName>Novak</gameName>
      <vehicleMakeName>LAMPADATI</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_gstgangnovak1</animConvRoofDictName>
      <animConvRoofName>gstgangnovak1</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>novak</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>NOVAK_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.060000" y="-0.100000" z="-0.045000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.055000" y="-0.120000" z="-0.070000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.150000" z="-0.030000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="-0.060000" y="-0.040000" z="-0.060000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.060000" y="-0.080000" z="-0.060000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.040000" y="0.000000" z="-0.010000" />
	  <FirstPersonDriveByRightPassengerIKOffset  x="-0.040000" y="-0.070000" z="-0.055000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="-0.040000" y="0.000000" z="-0.010000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.070000" z="-0.010000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
	  <FirstPersonMobilePhoneOffset x="0.140000" y="0.138000" z="0.540000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.220000" y="0.113000" z="0.415000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.220000" y="0.230000" z="0.440000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.210000" y="0.220000" z="0.440000" />
			<SeatIndex value="3" />
		</Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.205000" z="0.655000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.010000" y="0.000000" z="0.030000" />
	  <PovRearPassengerCameraOffset x="0.015000" y="0.100000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.316000" />
      <wheelScaleRear value="0.316000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.400000" />
      <damageOffsetScale value="0.400000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000
        35.000000
        90.000000
        180.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.400" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="5" />
      <flags>
FLAG_EXTRAS_ALL
</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_BANSHEE</dashboardType>
      <vehicleClass>VC_SUV</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras>EXTRA_1</requiredExtras>
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_NOVAK_FRONT_LEFT</Item>
        <Item>VAN_NOVAK_FRONT_RIGHT</Item>
        <Item>VAN_NOVAK_REAR_LEFT</Item>
        <Item>VAN_NOVAK_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item> 
	<Item>
      <modelName>gstgangomnisegt1</modelName>
      <txdName>gstgangomnisegt1</txdName>
      <handlingId>GSTGANGOMNISEGT1</handlingId>
      <gameName>OMNISEGT</gameName>
      <vehicleMakeName>OBEY</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_gstgangomnisegt1</animConvRoofDictName>
      <animConvRoofName>gstgangomnisegt1</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>omnisegt</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>KOMODA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STOCKADE</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.010000" y="-0.110000" z="-0.050000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.080000" y="-0.150000" z="-0.020000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.100000" y="-0.160000" z="-0.030000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="-0.010000" y="-0.100000" z="-0.050000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.010000" y="-0.100000" z="-0.050000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="-0.020000" y="-0.030000" z="-0.010000" />
	  <FirstPersonDriveByRightPassengerIKOffset  x="-0.010000" y="-0.110000" z="-0.050000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="-0.020000" z="-0.010000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.020000" y="-0.200000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.140000" z="-0.040000" />
	  <FirstPersonMobilePhoneOffset x="0.153000" y="0.173000" z="0.533000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.231000" y="0.133000" z="0.420000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.211000" y="0.103000" z="0.420000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.211000" y="0.103000" z="0.425000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.230000" z="0.660000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.299000" />
      <wheelScaleRear value="0.299000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.400000" />
      <damageOffsetScale value="0.400000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000	
        140.000000	
        300.000000	
        300.000000
      </lodDistances>
      <minSeatHeight value="0.481" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="5" />
      <flags>FLAG_EXTRAS_ALL
FLAG_SPORTS FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_CAN_HAVE_NEONS FLAG_IS_ELECTRIC FLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_OMNISEGT_FRONT_LEFT</Item>
        <Item>STD_OMNISEGT_FRONT_RIGHT</Item>
        <Item>STD_OMNISEGT_REAR_LEFT</Item>
        <Item>STD_OMNISEGT_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>   
  </InitDatas>
  <txdRelationships>
    <Item>
      <parent>vehicles_gendials</parent>
      <child>gstgangcavalcade1</child>
    </Item>
	<Item>
      <parent>vehicles_sup1_interior</parent>
      <child>gstgangvstr1</child>
    </Item>
    <Item>
      <parent>vehicles_feltzer_interior</parent>
      <child>gstgangvhammer1</child>
    </Item>
    <Item>
      <parent>vehicles_muscle_n_w_interior</parent>
      <child>gstgangbuffalo1</child>
    </Item>
    <Item>
      <parent>vehicles_muscle_n_w_interior</parent>
      <child>gstganggauntlet1</child>
    </Item>
    <Item>
      <parent>vehicles_gendials</parent>
      <child>gstganggranger1</child>
    </Item>
    <Item>
      <parent>vehicles_poltax_interior</parent>
      <child>gstgangimpaler1</child>
    </Item>
    <Item>
      <parent>vehicles_monster_interior</parent>
      <child>gstgangimpaler2</child>
    </Item>	
    <Item>
      <parent>vehicles_muscle_fac_w_interior</parent>
      <child>gstgangtahoma1</child>
    </Item>	
    <Item>
      <parent>vehicles_coquette_w1_interior</parent>
      <child>gstgangfr361</child>
    </Item>
    <Item>
      <parent>vehicles_cav_w2_interior</parent>
      <child>gstgangballer1</child>
    </Item>
    <Item>
      <parent>vehicles_gendials</parent>
      <child>gstgangvivanite1</child>
    </Item>
    <Item>
      <parent>vehicles_schaf_interior</parent>
      <child>gstgangcmila1</child>
    </Item>
     <Item>
      <parent>vehicles_sup1_interior</parent>
      <child>gstgangkomoda1</child>
    </Item>	
	    <Item>
      <parent>vehicles_fmj_interior</parent>
      <child>gstgangnovak1</child>
    </Item>
     <Item>
      <parent>vehicles_sup1_interior</parent>
      <child>gstgangomnisegt1</child>
    </Item>
  </txdRelationships>
</CVehicleModelInfo__InitDataList>