-- ⚠️ ATTENTION: This config is only intended if you use a custom framework with the cDev resources. -- ⚠️ If you're using the resources in a different framework, please use the config for the specific framework instead. PublicCustomConfig = { -- 📣 Event that is triggered on the client when the player spawns. (Customizations in public/client/api.lua) ClientPlayerLoadEvent = "", -- 📣 Event that is triggered on the server when the player spawns. (Customizations in public/server/api.lua) ServerPlayerLoadEvent = "", -- 📣 Event that is triggered on the client when the player job is updated. (Customizations in public/client/api.lua) ClientPlayerJobUpdateEvent = "", -- 📣 Event that is triggered on the server when the player job is updated. (Customizations in public/server/api.lua) ServerPlayerJobUpdateEvent = "", }