Config = {} GameTypes = { circleProgress = "CircleProgress", progress = "Progress", keyCircle = "KeyCircle", keySpam = "KeySpam", numberSlide = "NumberSlide", rapidLines = "RapidLines", circleShake = "CircleShake", pathFind = "PathFind", circleSum = "CircleSum", digitDazzle = "DigitDazzle", -- hexaPipe = "HexaPipe", lightsOut = "LightsOut", mineSweeper = "MineSweeper", printLock = "PrintLock", untangle = "Untangle", waveMatch = "WaveMatch", wordWiz = "WordWiz", } Config.KeepGameInput = { [GameTypes.circleProgress] = true, [GameTypes.progress] = true, [GameTypes.keySpam] = true, [GameTypes.numberSlide] = true, [GameTypes.rapidLines] = true, } Config.DisplayCursor = { [GameTypes.circleShake] = true, [GameTypes.pathFind] = true, [GameTypes.circleSum] = true, [GameTypes.digitDazzle] = true, [GameTypes.lightsOut] = true, [GameTypes.mineSweeper] = true, [GameTypes.printLock] = true, [GameTypes.untangle] = true, [GameTypes.waveMatch] = true, [GameTypes.wordWiz] = true, }