Config = Config or {} Config.Debug = false -- Enable debug mode Config.Framework = 'esx' -- esx, qbcore, auto or standalone Config.Locale = 'en' -- add more locales in shared/locales Config.Logs = false -- Enable/disable discord webhook logs config in webhooks.lua Config.OpenMenu = false -- Open menu keybind or false to disable keymapping Config.CancelEmote = 'X' -- Cancel emote keybind or false to disable keymapping Config.CloseMenuKeys = { -- Usejavascript keys easy converter https://www.toptal.com/developers/keycode 'Escape' } Config.EmoteCommand = 'e' -- Emote command Config.OpenCommand = 'emotemenu' -- Command to open emote menu or false to disable Config.AnimAdjustCommand = 'animpos' -- Command to adjust animations or false to disable Config.EmoteCreatorCommand = 'emotecreator' -- Command to open shared emote creator tool or false to disable -- Text UI system for help text, instructions, etc. -- 'default' = built-in custom ui, no dependencies -- 'ox_lib' = ox_lib TextUI (requires ox_lib) -- 'custom' = Custom implementation (edit ShowTextUI/HideTextUI in shared/funcs.lua) Config.Interaction = 'default' Config.DisarmPlayer = true -- Disarm player when playing an animation Config.EnablePlaceAnimation = true -- Enable placing animations Config.FreezeEntityOnPlace = true -- Freeze entity when placing animations Config.PlaceDistance = 20.0 -- Raycast distance for placing animations Config.PlaceMaxHeight = 2.0 -- Max height for placing animations Config.BlockAnimposAfterPlace = true -- Block /animpos command after using place animation feature Config.GroupMaxDistance = 5.0 -- Max distance for group members to sync animations Config.Timeout = 1 -- Timeout for animation requests in seconds Config.CustomGunStyles = true -- Enable custom gun styles Config.DisableIdleCam = true -- Disable idle camera when playing animations Config.DisablePreviews = false -- Disable emote previews in menu Config.DisableKeybinds = false -- Disable all keybinds Config.DisableNumpadKeybinds = false -- Disable numpad keys for animation keybinds Config.EnableFreeLookToggle = true -- Enable Alt key to toggle menu focus (free look) Config.ServerSideSpawn = false -- Spawn emote props on the server Config.DisablePropCollision = false -- Disable collision on spawned emote props Config.CancelOnNewEmote = false -- Cancel current emote when a new one is played Config.EmoteWheel = true -- Enable the favorite emote wheel Config.AllowEmoteWheelInVehicle = false -- Allow opening emote wheel while in a vehicle Config.EditDancesSpeed = true -- Auto-enable speed control on all dance animations (uses animationOptions.editAnimSpeed) Config.AnimMaxSpeed = 2.0 -- Max animation speed multiplier (default 1.0, min 0.1) Config.AnimSpeedStep = 0.1 -- Speed change per key press Config.Music = { Enabled = true, -- Enable music in animations MaxDistance = 5.0, -- Max distance for music to be heard MaxDuration = 180, -- Max duration (seconds) before auto-stopping music } -- Data here is used to either share saved data between characters or to save data for a specific character Config.CharacterSpecific = { expression = true, walkingstyle = true, weaponstyle = true, favorites = true, keybinds = true, } -- Default Settings for menu Config.DefaultSettings = { menuAlign = "RIGHT", menuScale = 60, musicVolume = 50, showGifs = false, performanceMode = false, bigMenu = false, solidPrimary = false, emoteWheelKey = "", } -- custom animations creators that are already configured enable said creator in the table below to use their animations Config.Creators = { ["Pazeee_FreeFootBallEmote"] = true, ["Pazeee_VehicleFunnyEmote"] = false, ["Pazeee_CatUAI"] = false, ["Pazeee_CR7SIU"] = false, ["Pazeee_DonaldTrumpDance"] = false, ["Pazeee_FortnitePack_1"] = false, ["Pazeee_FunHide"] = false, ["Pazeee_GaramDanMaduDance"] = false, ["Pazeee_KawaikuteGomenDance"] = false, ["Pazeee_NewFortniteDancePackV2"] = false, ["Pazeee_PUBGDanceItsMyLife"] = false, ["Pazeee_PUBGHaidilaoDance"] = false, ["Pazeee_PUBGNastyGirl"] = false, ["Pazeee_SnowEmotePack"] = false, ["Pazeee_SquidGameRoundAndRound"] = false, ["Pazeee_WaitDance"] = false, ["Pazeee_PUBGMeninaDoJob"] = false, ["Pazeee_RatDance"] = false, ["Pazeee_TrashCanEmotePack"] = false, ["Pazeee_Dances"] = false, ["Pazeee_FortniteDancePackV4"] = false, ["Pazeee_CarryFunnyEmotePack"] = false, ["Pazeee_FortniteDancePackV5"] = false, ["Pazeee_FortniteDancePackV6"] = false, ["Pazeee_NewFortniteDancePackV3"] = false, ["Pazeee_SixFunnyEmotePack"] = false, ["Pazeee_NewRoleplayEmotePack"] = false, ["Pazeee_PunishmentFunnyEmotePack"] = false, ["Pazeee_DancePackV7"] = false, ["Pazeee_FlagEmotePack"] = false, ["Pazeee_SnowEmotePackV2"] = false, ["Pazeee_FireworkEmotePack"] = false, ["Pazeee_SadEmotePack"] = false, } Config.AnimationsBlacklistedInVehicles = { -- 'animation_name', type animation name to blacklist it in vehicles } Config.AnimalPeds = { "a_c_poodle", "a_c_pug", "a_c_westy", "a_c_chop", "a_c_husky", "a_c_retriever", "a_c_shepherd", "a_c_rottweiler", } -- Enable or disable modules Config.Modules = { ['Pointing'] = true, ['Handsup'] = true, ['Ragdoll'] = false, ['Crouch'] = false, ['Crawl'] = false, ['Holstering'] = false, ['IdleAnimations'] = false, ['DisableCombatRoll'] = false, ['DisableLeaning'] = false, ['SitAnyChair'] = true, -- Requires ox_target or qb-target } -- weapons that can be used with weapon styles Config.Weapons = { "WEAPON_PISTOL", "WEAPON_APPISTOL", "WEAPON_PISTOL50", "WEAPON_MARKSMANPISTOL", "WEAPON_MACHINEPISTOL", "WEAPON_FLAREGUN", "WEAPON_STUNGUN", "WEAPON_REVOLVER", "WEAPON_DOUBLEACTION", "WEAPON_NAVYREVOLVER", "WEAPON_MINISMG", "WEAPON_MICROSMG", "WEAPON_MACHINEPISTOL", "WEAPON_TECPISTOL", "WEAPON_DBSHOTGUN", } Config.Categories = { { label = "Priljubljene", icon = "star", name = "favorites", }, { label = "Vse", icon = "list", name = "all", }, { label = "Animacije", icon = "person", name = "emotes", get = function() return Config.Emotes, true end }, { label = "Predmeti", icon = "person-carry-box", name = "props", get = function() return Config.Props, true end }, { label = "Plesi", icon = "hands", name = "dances", get = function() return Config.Dances, true end }, { label = "V vozilu", icon = "car", name = "vehicle", get = function() return Config.InVehicle, true end }, { label = "Živalske animacije", icon = "dog", name = "animal", get = function() return Config.Animal, true end }, { label = "Stili hoje", icon = "person-walking", name = "walkingstyles", type = "walkingstyle", get = function() return Config.Walks end }, { label = "Izrazi obraza", icon = "face-smile", name = "expressions", type = "expression", get = function() return Config.Expressions end }, { label = "Skupne animacije", icon = "people-pulling", name = "shared", type = "shared", get = function() return Config.Shared end }, { label = "Stili orožja", icon = "person-rifle", name = "weaponstyles", type = "weaponstyles", get = function() return Config.WeaponStyles end }, { label = "Sekvence", icon = "arrows-repeat", name = "sequence", type = "sequence", get = function() return Config.Sequences end }, } Config.placeableTypes = { 'animation', 'scenario' } Config.Groups = { -- ["example"] = function() -- client sided check -- local hasAccess = true -- return hasAccess -- end } Config.ScenarioModels = { `p_amb_coffeecup_01`, `p_amb_joint_01`, `p_cs_ciggy_01`, `p_cs_ciggy_01b_s`, `p_cs_clipboard`, `prop_curl_bar_01`, `p_cs_joint_01`, `p_cs_joint_02`, `prop_acc_guitar_01`, `prop_amb_ciggy_01`, `prop_amb_phone`, `prop_beggers_sign_01`, `prop_beggers_sign_02`, `prop_beggers_sign_03`, `prop_beggers_sign_04`, `prop_bongos_01`, `prop_cigar_01`, `prop_cigar_02`, `prop_cigar_03`, `prop_cs_beer_bot_40oz_02`, `prop_cs_paper_cup`, `prop_cs_trowel`, `prop_fib_clipboard`, `prop_fish_slice_01`, `prop_fishing_rod_01`, `prop_fishing_rod_02`, `prop_notepad_02`, `prop_parking_wand_01`, `prop_rag_01`, `prop_scn_police_torch`, `prop_sh_cigar_01`, `prop_sh_joint_01`, `prop_tool_broom`, `prop_tool_hammer`, `prop_tool_jackham`, `prop_tennis_rack_01`, `prop_weld_torch`, `w_me_gclub`, `p_amb_clipboard_01` } Config.AnimPos = { -- Edit controls for right clicking on a animation { type = 'control', phase = 'edit', name = 'goUp', code = 85 }, -- Q { type = 'control', phase = 'edit', name = 'goDown', code = 48 }, -- Z { type = 'control', phase = 'edit', name = 'goLeft', code = 34 }, -- A { type = 'control', phase = 'edit', name = 'goRight', code = 35 }, -- D { type = 'control', phase = 'edit', name = 'goForward', code = 32 }, -- W { type = 'control', phase = 'edit', name = 'goBackward', code = 33 }, -- S { type = 'control', phase = 'edit', name = 'turnLeft', code = 14 }, -- Mouse Wheel Down { type = 'control', phase = 'edit', name = 'turnRight', code = 15 }, -- Mouse Wheel Up { type = 'control', phase = 'edit', name = 'pitchUp', code = 10 }, -- PageUp { type = 'control', phase = 'edit', name = 'pitchDown', code = 11 }, -- PageDown { type = 'control', phase = 'edit', name = 'confirm', code = 38 }, -- E { type = 'control', phase = 'edit', name = 'cancel', code = 200 }, -- ESC -- Placement controls for /animpos command { type = 'control', phase = 'place', name = 'increaseHeight', code = 44 }, -- Q { type = 'control', phase = 'place', name = 'decreaseHeight', code = 48 }, -- Z { type = 'control', phase = 'place', name = 'setOnGround', code = 47 }, -- G { type = 'control', phase = 'place', name = 'rotateLeftFast', code = 14 }, -- Mouse Wheel Down (+10) { type = 'control', phase = 'place', name = 'rotateRightFast', code = 15 }, -- Mouse Wheel Up (-10) { type = 'control', phase = 'place', name = 'rotateUpSlow', code = 172 }, -- Arrow Up (+1) { type = 'control', phase = 'place', name = 'rotateDownSlow', code = 173 }, -- Arrow Down (-1) { type = 'control', phase = 'place', name = 'rotateLeftSlow', code = 174 }, -- Arrow Left (-3) { type = 'control', phase = 'place', name = 'rotateRightSlow', code = 175 }, -- Arrow Right (+3) { type = 'control', phase = 'place', name = 'pitchUp', code = 10 }, -- PageUp (+1) { type = 'control', phase = 'place', name = 'pitchDown', code = 11 }, -- PageDown (-1) { type = 'control', phase = 'place', name = 'confirm', code = 38 }, -- E { type = 'control', phase = 'place', name = 'cancel', code = 200 }, -- ESC -- Help overlay: when right clicking on a animation { type = 'help', phase = 'help', key = 'E', textKey = 'PLACE_ANIMATION' }, { type = 'help', phase = 'help', key = 'Q', textKey = 'HEIGHT_UP_ANIMATION' }, { type = 'help', phase = 'help', key = 'Z', textKey = 'HEIGHT_DOWN_ANIMATION' }, { type = 'help', phase = 'help', key = 'G', textKey = 'SET_ON_GROUND_ANIMATION' }, { type = 'help', phase = 'help', icon = 'SCROLL', textKey = 'ROTATE_ANIMATION' }, { type = 'help', phase = 'help', key = 'ESC', textKey = 'CANCEL_ANIMATION' }, -- Help overlay: when using /animpos command { type = 'help', phase = 'helpEdit', key = 'E', textKey = 'PLACE_ANIMATION' }, { type = 'help', phase = 'helpEdit', key = 'Q', textKey = 'HEIGHT_UP_ANIMATION' }, { type = 'help', phase = 'helpEdit', key = 'Z', textKey = 'HEIGHT_DOWN_ANIMATION' }, { type = 'help', phase = 'helpEdit', icon = 'SCROLL', textKey = 'ROTATE_ANIMATION' }, { type = 'help', phase = 'helpEdit', key = 'PGUP', textKey = 'ROTATE_UP' }, { type = 'help', phase = 'helpEdit', key = 'PGDN', textKey = 'ROTATE_DOWN' }, { type = 'help', phase = 'helpEdit', key = 'ESC', textKey = 'CANCEL_ANIMATION' }, -- Speed control overlay labels (shown when editAnimSpeed is active) { type = 'help', phase = 'speed', key = 'PGUP', textKey = 'SPEED_UP_ANIMATION' }, { type = 'help', phase = 'speed', key = 'PGDN', textKey = 'SPEED_DOWN_ANIMATION' }, } -- SitAnyChair configuration -- xOffset = left/right, yOffset = forward/backward, zOffset = up/down, rotOffset = rotation/heading -- sitEmote = which sit animation to use (sitchair, sitchair2, sitchair3, etc.) Config.SitAnyChair = { -- BENCH ['prop_bench_01a'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_bench_01b'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_bench_01c'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_bench_02'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_bench_03'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_bench_04'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_bench_06'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_bench_05'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_bench_08'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_bench_09'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_bench_10'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_bench_11'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_fib_3b_bench'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_ld_bench01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_wait_bench_01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, -- CHAIR ['vw_prop_vw_offchair_01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['vw_prop_vw_offchair_02'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['vw_prop_vw_offchair_03'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_club_stagechair'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['hei_prop_heist_off_chair'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['hei_prop_hei_skid_chair'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_chair_01a'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_chair_01b'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_chair_02'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_chair_03'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_chair_04a'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_chair_04b'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['apa_mp_h_din_chair_12'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_chair_06'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_chair_05'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_chair_08'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_chair_09'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_chair_10'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_chateau_chair_01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_clown_chair'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_cs_office_chair'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_direct_chair_01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_direct_chair_02'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_gc_chair02'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_off_chair_01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_off_chair_03'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_off_chair_04'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_off_chair_04b'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_off_chair_04_s'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_off_chair_05'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_old_deck_chair'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_old_wood_chair'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_rock_chair_01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_skid_chair_01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_skid_chair_02'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_skid_chair_03'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_sol_chair'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_wheelchair_01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_wheelchair_01_s'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['p_armchair_01_s'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['p_clb_officechair_s'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['p_dinechair_01_s'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['p_ilev_p_easychair_s'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['p_soloffchair_s'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['p_yacht_chair_01_s'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_club_officechair'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_corp_bk_chair3'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_corp_cd_chair'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_corp_offchair'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_ilev_chair02_ped'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_ilev_hd_chair'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_ilev_p_easychair'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_ret_gc_chair03'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_ind_ss_chair01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_ld_farm_chair01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_table_04_chr'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_table_05_chr'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_table_06_chr'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_ilev_leath_chr'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_table_01_chr_a'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_table_01_chr_b'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_table_02_chr'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_table_03b_chr'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_table_03_chr'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_torture_ch_01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_ilev_fh_dineeamesa'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_res_m_armchair'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['xm_prop_x17_avengerchair_02'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, -- STOOL ['v_ilev_tort_stool'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_ilev_fh_kitchenstool'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, -- SEAT ['hei_prop_yah_seat_01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['hei_prop_yah_seat_02'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['hei_prop_yah_seat_03'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_waiting_seat_01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_yacht_seat_01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_yacht_seat_02'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_yacht_seat_03'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_hobo_seat_01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, -- COUCH ['prop_rub_couch01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['miss_rub_couch_01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_ld_farm_couch01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_ld_farm_couch02'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_rub_couch02'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_rub_couch03'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_rub_couch04'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, -- SOFA ['p_lev_sofa_s'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['p_res_sofa_l_s'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['p_v_med_p_sofa_s'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['p_yacht_sofa_01_s'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_ilev_m_sofa'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_res_tre_sofa_s'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_tre_sofa_mess_a_s'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_tre_sofa_mess_b_s'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_tre_sofa_mess_c_s'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, -- MISC ['prop_roller_car_01'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['prop_roller_car_02'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, -- CUSTOM ['v_ret_gc_chair02'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, ['v_serv_ct_chair02'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, -- PITSTOP ['imp_prop_impexp_offchair_01a'] = { xOffset = 0.0, yOffset = 0.0, zOffset = 0.0 }, }