Citizen.CreateThread(function() if not Config.Creators['Pazeee_CatUAI'] then return end local Animations = { Dances = { ["pcatui"] = { "pcatui@animations", "pcatuiclip", "Meme Cat UI Dance", animationOptions = { emoteLoop = true } }, ["pcatuai1"] = { "pcatuai1@animations", "pcatuai1clip", "Meme Cat UAI Dance", animationOptions = { emoteLoop = true } }, ["pcatuai2"] = { "pcatuai2@animations", "pcatuai2clip", "Meme Cat UAI Dance Fast", animationOptions = { emoteLoop = true } }, }, Emotes = {} } while not Config.Custom do Wait(0) end for arrayName, array in pairs(Animations) do if Config.Custom[arrayName] then for emoteName, emoteData in pairs(array) do Config.Custom[arrayName][emoteName] = emoteData end end end end)