Citizen.CreateThread(function() if not Config.Creators['Pazeee_CR7SIU'] then return end local Animations = { Dances = {}, Emotes = { ["cr7siu"] = { "cr7siu@animations", "cr7siu_clip", "SIUUUU", animationOptions = { emoteLoop = true, } }, } } while not Config.Custom do Wait(0) end for arrayName, array in pairs(Animations) do if Config.Custom[arrayName] then for emoteName, emoteData in pairs(array) do Config.Custom[arrayName][emoteName] = emoteData end end end end)