if lib.context == "server" then return end Config = Config or {} Config.FloatingCheckpoint = { enabled = false, -- true/false use default floating checkpoint text = "CHECKPOINT", -- Render the word CHECKPOINT, string or false (text = false) showDistance = true, -- Show the distance to checkpoint, the big 3D text, or false color = {r = 206, g = 255, b = 28}, -- Checkpoint RGB color } -- Sleepless waypoints is free and can be downloaded here: https://github.com/Sleepless-Development/sleepless_waypoints Config.SleeplessWaypoints = { enabled = GetResourceState("sleepless_waypoints") == "started", type = "checkpoint", color = "#ceff1c", label = "CHECKPOINT", size = 1.0, drawDistance = 500.0, minHeight = 5.0, maxHeight = 80.0, } -- "lights": https://bzzz.tebex.io/package/5834472 -- "flags": https://bzzz.tebex.io/package/6459195 -- false: it will use default GTA 5 lamps and tyres Config.CustomCheckpoints = "lights" -- string or false Config.Models = { ["flags"] = { ["start"] = `bzzz_start_d`, ["finish"] = `bzzz_finish_c`, ["checkpoint"] = 'bzzz_checkpoint_' }, ["lights"] = { ["start"] = Config.StartAndFinishModel, ["finish"] = Config.StartAndFinishModel, ["checkpoint"] = 'bzzz_prop_light_tube_' }, }